ebiten/examples/textinput/main.go

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// Copyright 2023 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"image"
"image/color"
"log"
"math"
"strings"
"unicode/utf8"
"github.com/hajimehoshi/bitmapfont/v3"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/exp/textinput"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text/v2"
"github.com/hajimehoshi/ebiten/v2/vector"
)
var fontFace = text.NewGoXFace(bitmapfont.FaceEA)
const (
screenWidth = 640
screenHeight = 480
)
type TextField struct {
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bounds image.Rectangle
multilines bool
field textinput.Field
}
func NewTextField(bounds image.Rectangle, multilines bool) *TextField {
return &TextField{
bounds: bounds,
multilines: multilines,
}
}
func (t *TextField) Contains(x, y int) bool {
return image.Pt(x, y).In(t.bounds)
}
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func (t *TextField) SetSelectionStartByCursorPosition(x, y int) bool {
idx, ok := t.textIndexByCursorPosition(x, y)
if !ok {
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return false
}
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t.field.SetSelection(idx, idx)
return true
}
func (t *TextField) textIndexByCursorPosition(x, y int) (int, bool) {
if !t.Contains(x, y) {
return 0, false
}
x -= t.bounds.Min.X
y -= t.bounds.Min.Y
px, py := textFieldPadding()
x -= px
y -= py
if x < 0 {
x = 0
}
if y < 0 {
y = 0
}
lineSpacingInPixels := int(fontFace.Metrics().HLineGap + fontFace.Metrics().HAscent + fontFace.Metrics().HDescent)
var nlCount int
var lineStart int
var prevAdvance float64
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txt := t.field.Text()
for i, r := range txt {
var x0, x1 int
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currentAdvance := text.Advance(txt[lineStart:i], fontFace)
if lineStart < i {
x0 = int((prevAdvance + currentAdvance) / 2)
}
if r == '\n' {
x1 = int(math.MaxInt32)
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} else if i < len(txt) {
nextI := i + 1
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for !utf8.ValidString(txt[i:nextI]) {
nextI++
}
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nextAdvance := text.Advance(txt[lineStart:nextI], fontFace)
x1 = int((currentAdvance + nextAdvance) / 2)
} else {
x1 = int(currentAdvance)
}
if x0 <= x && x < x1 && nlCount*lineSpacingInPixels <= y && y < (nlCount+1)*lineSpacingInPixels {
return i, true
}
prevAdvance = currentAdvance
if r == '\n' {
nlCount++
lineStart = i + 1
prevAdvance = 0
}
}
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return len(txt), true
}
func (t *TextField) Focus() {
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t.field.Focus()
}
func (t *TextField) Blur() {
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t.field.Blur()
}
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func (t *TextField) Update() error {
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if !t.field.IsFocused() {
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return nil
}
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x, y := t.bounds.Min.X, t.bounds.Min.Y
cx, cy := t.cursorPos()
px, py := textFieldPadding()
x += cx + px
y += cy + py + int(fontFace.Metrics().HAscent)
handled, err := t.field.HandleInput(x, y)
if err != nil {
return err
}
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if handled {
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return nil
}
switch {
case inpututil.IsKeyJustPressed(ebiten.KeyEnter):
if t.multilines {
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text := t.field.Text()
selectionStart, selectionEnd := t.field.Selection()
text = text[:selectionStart] + "\n" + text[selectionEnd:]
selectionStart += len("\n")
selectionEnd = selectionStart
t.field.SetTextAndSelection(text, selectionStart, selectionEnd)
}
case inpututil.IsKeyJustPressed(ebiten.KeyBackspace):
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text := t.field.Text()
selectionStart, selectionEnd := t.field.Selection()
if selectionStart != selectionEnd {
text = text[:selectionStart] + text[selectionEnd:]
} else if selectionStart > 0 {
// TODO: Remove a grapheme instead of a code point.
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_, l := utf8.DecodeLastRuneInString(text[:selectionStart])
text = text[:selectionStart-l] + text[selectionEnd:]
selectionStart -= l
}
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selectionEnd = selectionStart
t.field.SetTextAndSelection(text, selectionStart, selectionEnd)
case inpututil.IsKeyJustPressed(ebiten.KeyLeft):
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text := t.field.Text()
selectionStart, _ := t.field.Selection()
if selectionStart > 0 {
// TODO: Remove a grapheme instead of a code point.
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_, l := utf8.DecodeLastRuneInString(text[:selectionStart])
selectionStart -= l
}
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t.field.SetTextAndSelection(text, selectionStart, selectionStart)
case inpututil.IsKeyJustPressed(ebiten.KeyRight):
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text := t.field.Text()
_, selectionEnd := t.field.Selection()
if selectionEnd < len(text) {
// TODO: Remove a grapheme instead of a code point.
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_, l := utf8.DecodeRuneInString(text[selectionEnd:])
selectionEnd += l
}
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t.field.SetTextAndSelection(text, selectionEnd, selectionEnd)
}
if !t.multilines {
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orig := t.field.Text()
new := strings.ReplaceAll(orig, "\n", "")
if new != orig {
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selectionStart, selectionEnd := t.field.Selection()
selectionStart -= strings.Count(orig[:selectionStart], "\n")
selectionEnd -= strings.Count(orig[:selectionEnd], "\n")
t.field.SetSelection(selectionStart, selectionEnd)
}
}
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return nil
}
func (t *TextField) cursorPos() (int, int) {
var nlCount int
lastNLPos := -1
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txt := t.field.TextForRendering()
selectionStart, _ := t.field.Selection()
if s, _, ok := t.field.CompositionSelection(); ok {
selectionStart += s
}
txt = txt[:selectionStart]
for i, r := range txt {
if r == '\n' {
nlCount++
lastNLPos = i
}
}
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txt = txt[lastNLPos+1:]
x := int(text.Advance(txt, fontFace))
y := nlCount * int(fontFace.Metrics().HLineGap+fontFace.Metrics().HAscent+fontFace.Metrics().HDescent)
return x, y
}
func (t *TextField) Draw(screen *ebiten.Image) {
vector.DrawFilledRect(screen, float32(t.bounds.Min.X), float32(t.bounds.Min.Y), float32(t.bounds.Dx()), float32(t.bounds.Dy()), color.White, false)
var clr color.Color = color.Black
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if t.field.IsFocused() {
clr = color.RGBA{0, 0, 0xff, 0xff}
}
vector.StrokeRect(screen, float32(t.bounds.Min.X), float32(t.bounds.Min.Y), float32(t.bounds.Dx()), float32(t.bounds.Dy()), 1, clr, false)
px, py := textFieldPadding()
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selectionStart, _ := t.field.Selection()
if t.field.IsFocused() && selectionStart >= 0 {
x, y := t.bounds.Min.X, t.bounds.Min.Y
cx, cy := t.cursorPos()
x += px + cx
y += py + cy
h := int(fontFace.Metrics().HLineGap + fontFace.Metrics().HAscent + fontFace.Metrics().HDescent)
vector.StrokeLine(screen, float32(x), float32(y), float32(x), float32(y+h), 1, color.Black, false)
}
tx := t.bounds.Min.X + px
ty := t.bounds.Min.Y + py
op := &text.DrawOptions{}
op.GeoM.Translate(float64(tx), float64(ty))
op.ColorScale.ScaleWithColor(color.Black)
op.LineSpacing = fontFace.Metrics().HLineGap + fontFace.Metrics().HAscent + fontFace.Metrics().HDescent
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text.Draw(screen, t.field.TextForRendering(), fontFace, op)
}
const textFieldHeight = 24
func textFieldPadding() (int, int) {
m := fontFace.Metrics()
return 4, (textFieldHeight - int(m.HLineGap+m.HAscent+m.HDescent)) / 2
}
type Game struct {
textFields []*TextField
}
func (g *Game) Update() error {
if g.textFields == nil {
g.textFields = append(g.textFields, NewTextField(image.Rect(16, 16, screenWidth-16, 16+textFieldHeight), false))
g.textFields = append(g.textFields, NewTextField(image.Rect(16, 48, screenWidth-16, 48+textFieldHeight), false))
g.textFields = append(g.textFields, NewTextField(image.Rect(16, 80, screenWidth-16, screenHeight-16), true))
}
ids := inpututil.AppendJustPressedTouchIDs(nil)
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonLeft) || len(ids) > 0 {
var x, y int
if len(ids) > 0 {
x, y = ebiten.TouchPosition(ids[0])
} else {
x, y = ebiten.CursorPosition()
}
for _, tf := range g.textFields {
if tf.Contains(x, y) {
tf.Focus()
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tf.SetSelectionStartByCursorPosition(x, y)
} else {
tf.Blur()
}
}
}
for _, tf := range g.textFields {
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if err := tf.Update(); err != nil {
return err
}
}
x, y := ebiten.CursorPosition()
var inTextField bool
for _, tf := range g.textFields {
if tf.Contains(x, y) {
inTextField = true
break
}
}
if inTextField {
ebiten.SetCursorShape(ebiten.CursorShapeText)
} else {
ebiten.SetCursorShape(ebiten.CursorShapeDefault)
}
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
screen.Fill(color.RGBA{0xcc, 0xcc, 0xcc, 0xff})
for _, tf := range g.textFields {
tf.Draw(screen)
}
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return screenWidth, screenHeight
}
func main() {
ebiten.SetWindowSize(screenWidth, screenHeight)
ebiten.SetWindowTitle("Text Input (Ebitengine Demo)")
if err := ebiten.RunGame(&Game{}); err != nil {
log.Fatal(err)
}
}