ebiten/internal/gamepaddb/sdl.go

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// Copyright 2022 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package gamepaddb
// See https://github.com/libsdl-org/SDL/blob/120c76c84bbce4c1bfed4e9eb74e10678bd83120/include/SDL_gamecontroller.h#L655-L680
const (
SDLControllerButtonA = 0
SDLControllerButtonB = 1
SDLControllerButtonX = 2
SDLControllerButtonY = 3
SDLControllerButtonBack = 4
SDLControllerButtonGuide = 5
SDLControllerButtonStart = 6
SDLControllerButtonLeftStick = 7
SDLControllerButtonRightStick = 8
SDLControllerButtonLeftShoulder = 9
SDLControllerButtonRightShoulder = 10
SDLControllerButtonDpadUp = 11
SDLControllerButtonDpadDown = 12
SDLControllerButtonDpadLeft = 13
SDLControllerButtonDpadRight = 14
SDLControllerButtonMisc1 = 15
SDLControllerButtonPaddle1 = 16
SDLControllerButtonPaddle2 = 17
SDLControllerButtonPaddle3 = 18
SDLControllerButtonPaddle4 = 19
SDLControllerButtonTouchpad = 20
SDLControllerButtonMax = SDLControllerButtonTouchpad // This is different from the original SDL_CONTROLLER_BUTTON_MAX.
)
// See https://github.com/libsdl-org/SDL/blob/120c76c84bbce4c1bfed4e9eb74e10678bd83120/include/SDL_gamecontroller.h#L550-L560
const (
SDLControllerAxisLeftX = 0
SDLControllerAxisLeftY = 1
SDLControllerAxisRightX = 2
SDLControllerAxisRightY = 3
SDLControllerAxisTriggerLeft = 4
SDLControllerAxisTriggerRight = 5
)