2013-06-19 01:49:54 +02:00
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package graphics
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import (
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2013-06-20 18:47:39 +02:00
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"github.com/hajimehoshi/go.ebiten/graphics/matrix"
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2013-06-19 01:49:54 +02:00
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"image"
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"image/color"
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)
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type Device interface {
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Update()
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2013-06-19 16:08:24 +02:00
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TextureFactory() TextureFactory
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2013-06-19 01:49:54 +02:00
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}
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2013-06-21 18:52:10 +02:00
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type Rect struct {
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X int
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Y int
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Width int
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2013-06-21 17:03:45 +02:00
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Height int
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}
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2013-06-21 17:50:55 +02:00
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type TextureLocation struct {
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LocationX int
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LocationY int
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Source Rect
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}
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2013-06-19 01:49:54 +02:00
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type GraphicsContext interface {
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Clear()
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Fill(color color.Color)
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2013-06-21 19:42:14 +02:00
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DrawTexture(texture Texture,
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geometryMatrix matrix.Geometry,
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colorMatrix matrix.Color)
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DrawTextureParts(textureId TextureID,
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2013-06-21 17:50:55 +02:00
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locations []TextureLocation,
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geometryMatrix matrix.Geometry,
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colorMatrix matrix.Color)
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2013-06-19 16:08:24 +02:00
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SetOffscreen(textureId TextureID)
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}
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type TextureFactory interface {
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NewTexture(width, height int) Texture
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NewTextureFromImage(img image.Image) Texture
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2013-06-19 01:49:54 +02:00
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}
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2013-06-19 03:31:44 +02:00
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type Texture struct {
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ID TextureID
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Width int
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Height int
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}
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type TextureID int
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