ebiten/internal/graphicsdriver/opengl/gl/procaddr_others.go

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// SPDX-License-Identifier: MIT
// SPDX-FileCopyrightText: 2014 Eric Woroshow
//go:build !android && !darwin && !js && !windows && !opengles
package gl
/*
#cgo !nintendosdk pkg-config: gl
#cgo nintendosdk CFLAGS: -DTAG_NINTENDOSDK
#cgo nintendosdk LDFLAGS: -Wl,-unresolved-symbols=ignore-all
#if defined(TAG_NINTENDOSDK)
#include <stdlib.h>
#include <EGL/egl.h>
static void* getProcAddress(const char* name) {
return eglGetProcAddress(name);
}
#else
#include <stdlib.h>
#include <GL/glx.h>
static void* getProcAddress(const char* name) {
return glXGetProcAddress((const GLubyte *) name);
}
#endif
*/
import "C"
import "unsafe"
func getProcAddress(namea string) unsafe.Pointer {
cname := C.CString(namea)
defer C.free(unsafe.Pointer(cname))
return C.getProcAddress(cname)
}