ebiten/ui/cocoa/ebiten_game_window.h

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// -*- objc -*-
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#ifndef GO_EBITEN_UI_COCOA_EBITEN_GAME_WINDOW_H_
#define GO_EBITEN_UI_COCOA_EBITEN_GAME_WINDOW_H_
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#import <Cocoa/Cocoa.h>
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@interface EbitenGameWindow : NSWindow<NSWindowDelegate>
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- (id)initWithSize:(NSSize)size
glContext:(NSOpenGLContext*)glContext;
- (NSOpenGLContext*)glContext;
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@end
#endif