ebiten/examples/triangle/main.go

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2018-06-12 03:33:09 +02:00
// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build example jsgo
package main
import (
"fmt"
"image/color"
"log"
"math"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
)
const (
screenWidth = 640
screenHeight = 480
)
var (
emptyImage, _ = ebiten.NewImage(16, 16, ebiten.FilterDefault)
)
func init() {
emptyImage.Fill(color.White)
}
var (
vertices []ebiten.Vertex
indices []uint16
)
func init() {
const (
num = 120
centerX = screenWidth / 2
centerY = screenHeight / 2
r = 160
)
for i := 0; i < num; i++ {
theta := float64(i) / num * 2 * math.Pi
cr := float32(0)
cg := float32(0)
cb := float32(0)
if 0 <= i && i < 2*num/3 {
cr = 2 * float32(i) / float32(num/3)
}
if num/3 <= i && i < 2*num/3 {
cr = 2 - 2*float32(i-num/3)/float32(num/3)
}
if num/3 <= i && i < 2*num/3 {
cg = 2 * float32(i-num/3) / float32(num/3)
}
if 2*num/3 <= i && i < num {
cg = 2 - 2*float32(i-2*num/3)/float32(num/3)
}
if 2*num/3 <= i && i < num {
cb = 2 * float32(i-2*num/3) / float32(num/3)
}
if 0 <= i && i < num/3 {
cb = 2 - 2*float32(i)/float32(num/3)
}
vertices = append(vertices, ebiten.Vertex{
DstX: float32(r*math.Cos(theta)) + centerX,
DstY: float32(r*math.Sin(theta)) + centerY,
SrcX: 0,
SrcY: 0,
ColorR: cr,
ColorG: cg,
ColorB: cb,
ColorA: 1,
})
}
vertices = append(vertices, ebiten.Vertex{
DstX: centerX,
DstY: centerY,
SrcX: 0,
SrcY: 0,
ColorR: 1,
ColorG: 1,
ColorB: 1,
ColorA: 1,
})
for i := 0; i < num; i++ {
indices = append(indices, uint16(i), uint16(i+1)%num, num)
}
}
func update(screen *ebiten.Image) error {
if ebiten.IsDrawingSkipped() {
return nil
}
op := &ebiten.DrawTrianglesOptions{}
screen.DrawTriangles(vertices, indices, emptyImage, op)
ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f", ebiten.CurrentTPS()))
return nil
}
func main() {
if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Triangle (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}