ebiten/graphics/texture_factory.go

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Go
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package graphics
import (
"image"
)
type TextureCreatedEvent struct {
Tag string
Id TextureId
Error error
}
type RenderTargetCreatedEvent struct {
Tag string
RenderTargetId RenderTargetId
Error error
}
type TextureFactoryEvents interface {
TextureCreated() <-chan TextureCreatedEvent
RenderTargetCreated() <-chan RenderTargetCreatedEvent
}
type TextureFactory interface {
CreateRenderTarget(tag string, width, height int) (RenderTargetId, error)
CreateTextureFromImage(tag string, img image.Image) (TextureId, error)
//TextureFactoryEvents
}