2014-01-11 03:42:23 +01:00
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package opengl
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import (
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"github.com/hajimehoshi/go-ebiten/graphics"
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"image"
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)
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type SharedContext struct {
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ids *ids
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}
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2014-01-11 10:04:15 +01:00
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var sharedContext *SharedContext = nil
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func Initialize() *SharedContext {
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if sharedContext != nil {
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panic("OpenGL is already initialized")
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}
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sharedContext = &SharedContext{
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2014-01-11 03:42:23 +01:00
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ids: newIds(),
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}
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2014-01-11 10:04:15 +01:00
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return sharedContext
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2014-01-11 03:42:23 +01:00
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}
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func (s *SharedContext) CreateContext(screenWidth, screenHeight, screenScale int) *Context {
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return newContext(s.ids, screenWidth, screenHeight, screenScale)
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}
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2014-01-11 10:07:12 +01:00
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func (s *SharedContext) CreateRenderTarget(width, height int, filter graphics.Filter) (graphics.RenderTargetId, error) {
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return s.ids.CreateRenderTarget(width, height, filter)
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2014-01-11 03:42:23 +01:00
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}
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func (s *SharedContext) CreateTexture(img image.Image, filter graphics.Filter) (graphics.TextureId, error) {
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return s.ids.CreateTexture(img, filter)
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}
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