2020-05-24 17:46:23 +02:00
|
|
|
// Copyright 2018 The Ebiten Authors
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
|
|
|
package restorable_test
|
|
|
|
|
|
|
|
import (
|
|
|
|
"image/color"
|
|
|
|
"testing"
|
|
|
|
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/driver"
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/graphics"
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/graphicscommand"
|
|
|
|
. "github.com/hajimehoshi/ebiten/internal/restorable"
|
|
|
|
etesting "github.com/hajimehoshi/ebiten/internal/testing"
|
|
|
|
)
|
|
|
|
|
|
|
|
func TestShader(t *testing.T) {
|
|
|
|
if !graphicscommand.IsShaderAvailable() {
|
|
|
|
t.Skip("shader is not available on this environment")
|
|
|
|
}
|
|
|
|
|
2020-05-24 10:14:37 +02:00
|
|
|
img := NewImage(1, 1, false)
|
2020-05-24 17:46:23 +02:00
|
|
|
defer img.Dispose()
|
|
|
|
|
|
|
|
ir := etesting.ShaderProgramFill(0xff, 0, 0, 0xff)
|
|
|
|
s := NewShader(&ir)
|
2020-05-26 15:50:33 +02:00
|
|
|
us := []interface{}{
|
2020-06-04 20:00:43 +02:00
|
|
|
[]float32{0, 0},
|
2020-05-24 17:46:23 +02:00
|
|
|
}
|
2020-06-29 17:02:33 +02:00
|
|
|
img.DrawTriangles(nil, quadVertices(1, 1, 0, 0), graphics.QuadIndices(), nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, s, us)
|
2020-05-24 17:46:23 +02:00
|
|
|
|
|
|
|
if err := ResolveStaleImages(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if err := RestoreIfNeeded(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
want := color.RGBA{0xff, 0, 0, 0xff}
|
|
|
|
got := pixelsToColor(img.BasePixelsForTesting(), 0, 0)
|
|
|
|
if !sameColors(got, want, 1) {
|
|
|
|
t.Errorf("got %v, want %v", got, want)
|
|
|
|
}
|
|
|
|
}
|
2020-05-24 10:14:37 +02:00
|
|
|
|
|
|
|
func TestShaderChain(t *testing.T) {
|
|
|
|
if !graphicscommand.IsShaderAvailable() {
|
|
|
|
t.Skip("shader is not available on this environment")
|
|
|
|
}
|
|
|
|
|
|
|
|
const num = 10
|
|
|
|
imgs := []*Image{}
|
|
|
|
for i := 0; i < num; i++ {
|
|
|
|
img := NewImage(1, 1, false)
|
|
|
|
defer img.Dispose()
|
|
|
|
imgs = append(imgs, img)
|
|
|
|
}
|
|
|
|
|
|
|
|
imgs[0].ReplacePixels([]byte{0xff, 0, 0, 0xff}, 0, 0, 1, 1)
|
|
|
|
|
|
|
|
ir := etesting.ShaderProgramImages(1)
|
|
|
|
s := NewShader(&ir)
|
|
|
|
for i := 0; i < num-1; i++ {
|
2020-05-26 15:50:33 +02:00
|
|
|
us := []interface{}{
|
2020-06-04 20:00:43 +02:00
|
|
|
[]float32{0, 0},
|
2020-05-26 15:50:33 +02:00
|
|
|
imgs[i],
|
2020-05-24 10:14:37 +02:00
|
|
|
}
|
2020-06-29 17:02:33 +02:00
|
|
|
imgs[i+1].DrawTriangles(nil, quadVertices(1, 1, 0, 0), graphics.QuadIndices(), nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, s, us)
|
2020-05-24 10:14:37 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
if err := ResolveStaleImages(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if err := RestoreIfNeeded(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
for i, img := range imgs {
|
|
|
|
want := color.RGBA{0xff, 0, 0, 0xff}
|
|
|
|
got := pixelsToColor(img.BasePixelsForTesting(), 0, 0)
|
|
|
|
if !sameColors(got, want, 1) {
|
|
|
|
t.Errorf("%d: got %v, want %v", i, got, want)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-25 15:49:41 +02:00
|
|
|
|
|
|
|
func TestShaderMultipleSources(t *testing.T) {
|
|
|
|
if !graphicscommand.IsShaderAvailable() {
|
|
|
|
t.Skip("shader is not available on this environment")
|
|
|
|
}
|
|
|
|
|
|
|
|
srcs := make([]*Image, 3)
|
|
|
|
for i := range srcs {
|
|
|
|
srcs[i] = NewImage(1, 1, false)
|
|
|
|
}
|
|
|
|
srcs[0].ReplacePixels([]byte{0x40, 0, 0, 0xff}, 0, 0, 1, 1)
|
|
|
|
srcs[1].ReplacePixels([]byte{0, 0x80, 0, 0xff}, 0, 0, 1, 1)
|
|
|
|
srcs[2].ReplacePixels([]byte{0, 0, 0xc0, 0xff}, 0, 0, 1, 1)
|
|
|
|
|
|
|
|
dst := NewImage(1, 1, false)
|
|
|
|
|
|
|
|
ir := etesting.ShaderProgramImages(3)
|
|
|
|
s := NewShader(&ir)
|
2020-05-26 15:50:33 +02:00
|
|
|
us := []interface{}{
|
2020-06-04 20:00:43 +02:00
|
|
|
[]float32{0, 0},
|
2020-05-26 15:50:33 +02:00
|
|
|
srcs[0],
|
|
|
|
srcs[1],
|
|
|
|
srcs[2],
|
2020-05-25 15:49:41 +02:00
|
|
|
}
|
2020-06-29 17:02:33 +02:00
|
|
|
dst.DrawTriangles(nil, quadVertices(1, 1, 0, 0), graphics.QuadIndices(), nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, s, us)
|
2020-05-25 15:49:41 +02:00
|
|
|
|
|
|
|
// Clear one of the sources after DrawTriangles. dst should not be affected.
|
|
|
|
srcs[0].Fill(color.RGBA{})
|
|
|
|
|
|
|
|
if err := ResolveStaleImages(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if err := RestoreIfNeeded(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
want := color.RGBA{0x40, 0x80, 0xc0, 0xff}
|
|
|
|
got := pixelsToColor(dst.BasePixelsForTesting(), 0, 0)
|
|
|
|
if !sameColors(got, want, 1) {
|
|
|
|
t.Errorf("got %v, want %v", got, want)
|
|
|
|
}
|
|
|
|
}
|
2020-05-25 17:20:08 +02:00
|
|
|
|
|
|
|
func TestShaderDispose(t *testing.T) {
|
|
|
|
if !graphicscommand.IsShaderAvailable() {
|
|
|
|
t.Skip("shader is not available on this environment")
|
|
|
|
}
|
|
|
|
|
|
|
|
img := NewImage(1, 1, false)
|
|
|
|
defer img.Dispose()
|
|
|
|
|
|
|
|
ir := etesting.ShaderProgramFill(0xff, 0, 0, 0xff)
|
|
|
|
s := NewShader(&ir)
|
2020-05-26 15:50:33 +02:00
|
|
|
us := []interface{}{
|
2020-06-04 20:00:43 +02:00
|
|
|
[]float32{0, 0},
|
2020-05-25 17:20:08 +02:00
|
|
|
}
|
2020-06-29 17:02:33 +02:00
|
|
|
img.DrawTriangles(nil, quadVertices(1, 1, 0, 0), graphics.QuadIndices(), nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, s, us)
|
2020-05-25 17:20:08 +02:00
|
|
|
|
2020-05-25 17:27:57 +02:00
|
|
|
// Dispose the shader. This should invalidates all the images using this shader i.e., all the images become
|
|
|
|
// stale.
|
2020-05-25 17:20:08 +02:00
|
|
|
s.Dispose()
|
|
|
|
|
|
|
|
if err := ResolveStaleImages(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if err := RestoreIfNeeded(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
want := color.RGBA{0xff, 0, 0, 0xff}
|
|
|
|
got := pixelsToColor(img.BasePixelsForTesting(), 0, 0)
|
|
|
|
if !sameColors(got, want, 1) {
|
|
|
|
t.Errorf("got %v, want %v", got, want)
|
|
|
|
}
|
|
|
|
}
|