ebiten/internal/shader/testdata/if_else.expected.vs

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2020-07-04 15:49:29 +02:00
void F0(out vec2 l0) {
bool l1 = false;
l1 = true;
if (l1) {
l0 = vec2(0.0);
return;
} else {
l0 = vec2(1.0);
return;
}
}