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ebiten/internal/shader/testdata/blocks2.expected.vs

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void F0(out vec2 l0);
void F0(out vec2 l0) {
bool l1 = false;
l1 = true;
{
int l2 = 0;
l2 = 0;
l0 = vec2(l2);
return;
}
l0 = vec2(1.0);
return;
}