mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
212 lines
6.8 KiB
C++
212 lines
6.8 KiB
C++
|
/*
|
||
|
* Copyright 2015 The Android Open Source Project
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*/
|
||
|
|
||
|
#include <sys/types.h>
|
||
|
#include <pthread.h>
|
||
|
#include <thread>
|
||
|
|
||
|
#include "oboe_oboe_AudioStream_android.h"
|
||
|
#include "oboe_common_OboeDebug_android.h"
|
||
|
#include "oboe_common_AudioClock_android.h"
|
||
|
#include "oboe_oboe_Utilities_android.h"
|
||
|
|
||
|
namespace oboe {
|
||
|
|
||
|
/*
|
||
|
* AudioStream
|
||
|
*/
|
||
|
AudioStream::AudioStream(const AudioStreamBuilder &builder)
|
||
|
: AudioStreamBase(builder) {
|
||
|
}
|
||
|
|
||
|
Result AudioStream::close() {
|
||
|
// Update local counters so they can be read after the close.
|
||
|
updateFramesWritten();
|
||
|
updateFramesRead();
|
||
|
return Result::OK;
|
||
|
}
|
||
|
|
||
|
// Call this from fireDataCallback() if you want to monitor CPU scheduler.
|
||
|
void AudioStream::checkScheduler() {
|
||
|
int scheduler = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK; // for current thread
|
||
|
if (scheduler != mPreviousScheduler) {
|
||
|
LOGD("AudioStream::%s() scheduler = %s", __func__,
|
||
|
((scheduler == SCHED_FIFO) ? "SCHED_FIFO" :
|
||
|
((scheduler == SCHED_OTHER) ? "SCHED_OTHER" :
|
||
|
((scheduler == SCHED_RR) ? "SCHED_RR" : "UNKNOWN")))
|
||
|
);
|
||
|
mPreviousScheduler = scheduler;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DataCallbackResult AudioStream::fireDataCallback(void *audioData, int32_t numFrames) {
|
||
|
if (!isDataCallbackEnabled()) {
|
||
|
LOGW("AudioStream::%s() called with data callback disabled!", __func__);
|
||
|
return DataCallbackResult::Stop; // We should not be getting called any more.
|
||
|
}
|
||
|
|
||
|
DataCallbackResult result;
|
||
|
if (mDataCallback) {
|
||
|
result = mDataCallback->onAudioReady(this, audioData, numFrames);
|
||
|
} else {
|
||
|
result = onDefaultCallback(audioData, numFrames);
|
||
|
}
|
||
|
// On Oreo, we might get called after returning stop.
|
||
|
// So block that here.
|
||
|
setDataCallbackEnabled(result == DataCallbackResult::Continue);
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
Result AudioStream::waitForStateTransition(StreamState startingState,
|
||
|
StreamState endingState,
|
||
|
int64_t timeoutNanoseconds)
|
||
|
{
|
||
|
StreamState state;
|
||
|
{
|
||
|
std::lock_guard<std::mutex> lock(mLock);
|
||
|
state = getState();
|
||
|
if (state == StreamState::Closed) {
|
||
|
return Result::ErrorClosed;
|
||
|
} else if (state == StreamState::Disconnected) {
|
||
|
return Result::ErrorDisconnected;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
StreamState nextState = state;
|
||
|
// TODO Should this be a while()?!
|
||
|
if (state == startingState && state != endingState) {
|
||
|
Result result = waitForStateChange(state, &nextState, timeoutNanoseconds);
|
||
|
if (result != Result::OK) {
|
||
|
return result;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nextState != endingState) {
|
||
|
return Result::ErrorInvalidState;
|
||
|
} else {
|
||
|
return Result::OK;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Result AudioStream::start(int64_t timeoutNanoseconds)
|
||
|
{
|
||
|
Result result = requestStart();
|
||
|
if (result != Result::OK) return result;
|
||
|
if (timeoutNanoseconds <= 0) return result;
|
||
|
return waitForStateTransition(StreamState::Starting,
|
||
|
StreamState::Started, timeoutNanoseconds);
|
||
|
}
|
||
|
|
||
|
Result AudioStream::pause(int64_t timeoutNanoseconds)
|
||
|
{
|
||
|
Result result = requestPause();
|
||
|
if (result != Result::OK) return result;
|
||
|
if (timeoutNanoseconds <= 0) return result;
|
||
|
return waitForStateTransition(StreamState::Pausing,
|
||
|
StreamState::Paused, timeoutNanoseconds);
|
||
|
}
|
||
|
|
||
|
Result AudioStream::flush(int64_t timeoutNanoseconds)
|
||
|
{
|
||
|
Result result = requestFlush();
|
||
|
if (result != Result::OK) return result;
|
||
|
if (timeoutNanoseconds <= 0) return result;
|
||
|
return waitForStateTransition(StreamState::Flushing,
|
||
|
StreamState::Flushed, timeoutNanoseconds);
|
||
|
}
|
||
|
|
||
|
Result AudioStream::stop(int64_t timeoutNanoseconds)
|
||
|
{
|
||
|
Result result = requestStop();
|
||
|
if (result != Result::OK) return result;
|
||
|
if (timeoutNanoseconds <= 0) return result;
|
||
|
return waitForStateTransition(StreamState::Stopping,
|
||
|
StreamState::Stopped, timeoutNanoseconds);
|
||
|
}
|
||
|
|
||
|
int32_t AudioStream::getBytesPerSample() const {
|
||
|
return convertFormatToSizeInBytes(mFormat);
|
||
|
}
|
||
|
|
||
|
int64_t AudioStream::getFramesRead() {
|
||
|
updateFramesRead();
|
||
|
return mFramesRead;
|
||
|
}
|
||
|
|
||
|
int64_t AudioStream::getFramesWritten() {
|
||
|
updateFramesWritten();
|
||
|
return mFramesWritten;
|
||
|
}
|
||
|
|
||
|
ResultWithValue<int32_t> AudioStream::getAvailableFrames() {
|
||
|
int64_t readCounter = getFramesRead();
|
||
|
if (readCounter < 0) return ResultWithValue<int32_t>::createBasedOnSign(readCounter);
|
||
|
int64_t writeCounter = getFramesWritten();
|
||
|
if (writeCounter < 0) return ResultWithValue<int32_t>::createBasedOnSign(writeCounter);
|
||
|
int32_t framesAvailable = writeCounter - readCounter;
|
||
|
return ResultWithValue<int32_t>(framesAvailable);
|
||
|
}
|
||
|
|
||
|
ResultWithValue<int32_t> AudioStream::waitForAvailableFrames(int32_t numFrames,
|
||
|
int64_t timeoutNanoseconds) {
|
||
|
if (numFrames == 0) return Result::OK;
|
||
|
if (numFrames < 0) return Result::ErrorOutOfRange;
|
||
|
|
||
|
int64_t framesAvailable = 0;
|
||
|
int64_t burstInNanos = getFramesPerBurst() * kNanosPerSecond / getSampleRate();
|
||
|
bool ready = false;
|
||
|
int64_t deadline = AudioClock::getNanoseconds() + timeoutNanoseconds;
|
||
|
do {
|
||
|
ResultWithValue<int32_t> result = getAvailableFrames();
|
||
|
if (!result) return result;
|
||
|
framesAvailable = result.value();
|
||
|
ready = (framesAvailable >= numFrames);
|
||
|
if (!ready) {
|
||
|
int64_t now = AudioClock::getNanoseconds();
|
||
|
if (now > deadline) break;
|
||
|
AudioClock::sleepForNanos(burstInNanos);
|
||
|
}
|
||
|
} while (!ready);
|
||
|
return (!ready)
|
||
|
? ResultWithValue<int32_t>(Result::ErrorTimeout)
|
||
|
: ResultWithValue<int32_t>(framesAvailable);
|
||
|
}
|
||
|
|
||
|
ResultWithValue<FrameTimestamp> AudioStream::getTimestamp(clockid_t clockId) {
|
||
|
FrameTimestamp frame;
|
||
|
Result result = getTimestamp(clockId, &frame.position, &frame.timestamp);
|
||
|
if (result == Result::OK){
|
||
|
return ResultWithValue<FrameTimestamp>(frame);
|
||
|
} else {
|
||
|
return ResultWithValue<FrameTimestamp>(static_cast<Result>(result));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void oboe_stop_thread_proc(AudioStream *oboeStream) {
|
||
|
if (oboeStream != nullptr) {
|
||
|
oboeStream->requestStop();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioStream::launchStopThread() {
|
||
|
// Stop this stream on a separate thread
|
||
|
std::thread t(oboe_stop_thread_proc, this);
|
||
|
t.detach();
|
||
|
}
|
||
|
|
||
|
} // namespace oboe
|