ebiten/internal/ui/input_mobile.go

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// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build android
package ui
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func (i *input) touchDown(x, y int) {
i.m.Lock()
defer i.m.Unlock()
i.mouseButtonPressed[MouseButtonLeft] = true
i.cursorX, i.cursorY = x, y
}
func (i *input) touchUp(x, y int) {
i.m.Lock()
defer i.m.Unlock()
i.mouseButtonPressed[MouseButtonLeft] = false
i.cursorX, i.cursorY = x, y
}
func (i *input) touchMove(x, y int) {
i.m.Lock()
defer i.m.Unlock()
i.cursorX, i.cursorY = x, y
}