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ebiten
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internal
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shader
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testdata
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issue1874.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter Updates #2034 Updates #2188
2022-07-10 08:45:28 +02:00
float F0(void);
internal/shader: Bug fix: Treat a non-typed consntat argument as a float Closes #1874
2021-11-14 07:03:22 +01:00
internal/shader: optimization: use a regular return for a function with one output parameter Updates #2034 Updates #2188
2022-07-10 08:45:28 +02:00
float F0(void) {
return (sin(1.0000000000e-01)) + (cos(2.0000000000e-01));
internal/shader: Bug fix: Treat a non-typed consntat argument as a float Closes #1874
2021-11-14 07:03:22 +01:00
}
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