2014-12-09 15:16:04 +01:00
|
|
|
/*
|
|
|
|
Copyright 2014 Hajime Hoshi
|
|
|
|
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
you may not use this file except in compliance with the License.
|
|
|
|
You may obtain a copy of the License at
|
|
|
|
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
See the License for the specific language governing permissions and
|
|
|
|
limitations under the License.
|
|
|
|
*/
|
|
|
|
|
2014-12-14 08:53:32 +01:00
|
|
|
package ebiten
|
2014-12-06 17:09:59 +01:00
|
|
|
|
|
|
|
import (
|
|
|
|
"os"
|
|
|
|
"os/signal"
|
|
|
|
"syscall"
|
|
|
|
"time"
|
|
|
|
)
|
|
|
|
|
2014-12-14 10:34:47 +01:00
|
|
|
type Game interface {
|
|
|
|
Update() error
|
|
|
|
Draw(gr GraphicsContext) error
|
|
|
|
}
|
|
|
|
|
2014-12-14 09:28:19 +01:00
|
|
|
var currentUI *ui
|
|
|
|
|
2014-12-10 17:06:38 +01:00
|
|
|
// Run runs the game.
|
2014-12-14 08:53:32 +01:00
|
|
|
func Run(game Game, width, height, scale int, title string, fps int) error {
|
|
|
|
ui := new(ui)
|
2014-12-14 09:28:19 +01:00
|
|
|
|
|
|
|
currentUI = ui
|
|
|
|
defer func() {
|
|
|
|
currentUI = nil
|
|
|
|
}()
|
|
|
|
|
2014-12-14 10:34:47 +01:00
|
|
|
if err := ui.start(game, width, height, scale, title); err != nil {
|
2014-12-06 20:14:35 +01:00
|
|
|
return err
|
|
|
|
}
|
2014-12-14 10:34:47 +01:00
|
|
|
defer ui.terminate()
|
2014-12-06 17:09:59 +01:00
|
|
|
|
|
|
|
frameTime := time.Duration(int64(time.Second) / int64(fps))
|
|
|
|
tick := time.Tick(frameTime)
|
|
|
|
sigterm := make(chan os.Signal, 1)
|
|
|
|
signal.Notify(sigterm, os.Interrupt, syscall.SIGTERM)
|
|
|
|
|
|
|
|
for {
|
2014-12-14 10:34:47 +01:00
|
|
|
ui.doEvents()
|
|
|
|
if ui.isClosed() {
|
2014-12-10 02:42:47 +01:00
|
|
|
return nil
|
|
|
|
}
|
2014-12-06 17:09:59 +01:00
|
|
|
select {
|
|
|
|
default:
|
2014-12-14 10:34:47 +01:00
|
|
|
if err := ui.drawGame(game); err != nil {
|
2014-12-06 20:14:35 +01:00
|
|
|
return err
|
|
|
|
}
|
2014-12-06 17:09:59 +01:00
|
|
|
case <-tick:
|
2014-12-06 20:14:35 +01:00
|
|
|
if err := game.Update(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
2014-12-06 17:09:59 +01:00
|
|
|
case <-sigterm:
|
2014-12-06 20:14:35 +01:00
|
|
|
return nil
|
2014-12-06 17:09:59 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|