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<!DOCTYPE html>
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< meta charset = "utf-8" >
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< meta property = "og:image" itemprop = "image primaryImageOfPage" content = "https://hajimehoshi.github.io/ebiten/images/examples/noise.png" >
< meta name = "description" content = "Ebiten example - noise" >
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< link rel = "shortcut icon" href = "../favicon.png" type = "image/png" >
< link rel = "icon" href = "../favicon.png" type = "image/png" >
< title > Ebiten example - noise< / title >
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< link rel = "stylesheet" href = "../stylesheets/bootstrap.min.css" >
< link rel = "stylesheet" href = "../stylesheets/highlight-github.css" >
< link rel = "stylesheet" href = "../stylesheets/ebiten.css" >
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< script src = "../scripts/googleanalytics.js" > < / script >
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< nav class = "navbar" > < div class = "container" >
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< nav class = "d-flex flex-row" style = "width: 100%;" >
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< div class = "nav mr-auto" > < a class = "navbar-brand" href = "../" > < img src = "../images/logo_white.svg" alt = "EBITEN" > < / a > < / div >
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< ul class = "nav" >
< li class = "nav-item" > < a class = "nav-link" href = "https://github.com/hajimehoshi/ebiten" > GitHub< / a > < / li >
< li class = "nav-item" > < a class = "nav-link" href = "https://godoc.org/github.com/hajimehoshi/ebiten" > GoDoc< / a > < / li >
< li class = "nav-item" > < a class = "nav-link" href = "https://github.com/hajimehoshi/ebiten/wiki" > Wiki< / a >
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< li class = "nav-item" > < a class = "nav-link" href = "https://ebiten-playground.github.io/" > Playground< / a >
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< / ul >
< / nav >
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< / div > < / nav >
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< main > < div class = "container" >
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< h2 > Ebiten example - noise< / h2 >
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< iframe src = "noise.content.html" width = "640" height = "480" > < / iframe >
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< div class = "card" > < pre class = "card-body" > < code class = "language-go" > // + build example jsgo
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package main
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import (
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" fmt"
" image"
" log"
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" github.com/hajimehoshi/ebiten"
" github.com/hajimehoshi/ebiten/ebitenutil"
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)
const (
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screenWidth = 320
screenHeight = 240
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)
var (
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noiseImage *image.RGBA
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)
type rand struct {
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x, y, z, w uint32
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}
func (r *rand) next() uint32 {
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// math/rand is too slow to keep 60 FPS on web browsers.
// Use Xorshift instead: http://en.wikipedia.org/wiki/Xorshift
t := r.x ^ (r.x < < 11)
r.x, r.y, r.z = r.y, r.z, r.w
r.w = (r.w ^ (r.w > > 19)) ^ (t ^ (t > > 8))
return r.w
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}
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var theRand = & rand{12345678, 4185243, 776511, 45411}
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func update(screen *ebiten.Image) error {
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// Generate the noise with random RGB values.
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const l = screenWidth * screenHeight
for i := 0; i < l; i+ + {
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x := theRand.next()
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noiseImage.Pix[4*i] = uint8(x > > 24)
noiseImage.Pix[4*i+ 1] = uint8(x > > 16)
noiseImage.Pix[4*i+ 2] = uint8(x > > 8)
noiseImage.Pix[4*i+ 3] = 0xff
}
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if ebiten.IsRunningSlowly() {
return nil
}
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screen.ReplacePixels(noiseImage.Pix)
ebitenutil.DebugPrint(screen, fmt.Sprintf(" FPS: %f" , ebiten.CurrentFPS()))
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return nil
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}
func main() {
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noiseImage = image.NewRGBA(image.Rect(0, 0, screenWidth, screenHeight))
if err := ebiten.Run(update, screenWidth, screenHeight, 2, " Noise (Ebiten Demo)" ); err != nil {
log.Fatal(err)
}
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}
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< / code > < / pre > < / div >
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< / div > < / main >
< footer > < div class = "container" >
< p > © 2013 Hajime Hoshi< / p >
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< p > Code is licensed under < a href = "https://github.com/hajimehoshi/ebiten/blob/master/LICENSE" > the Apache License 2.0< / a > .< / p >
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< p > The content of this page is licensed under < a href = "https://creativecommons.org/licenses/by/4.0/" > the Creative Commons Attribution 4.0 License< / a > .< / p >
< / div > < / footer >
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< script src = "../scripts/highlight.pack.js" > < / script >
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< script > hljs . initHighlightingOnLoad ( ) ; < / script >