ebiten/gamepad.go

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// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ebiten
import (
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"github.com/hajimehoshi/ebiten/v2/internal/driver"
"github.com/hajimehoshi/ebiten/v2/internal/gamepad"
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)
// GamepadButton represents a gamepad button.
type GamepadButton = gamepad.Button
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// GamepadButtons
const (
GamepadButton0 GamepadButton = gamepad.Button0
GamepadButton1 GamepadButton = gamepad.Button1
GamepadButton2 GamepadButton = gamepad.Button2
GamepadButton3 GamepadButton = gamepad.Button3
GamepadButton4 GamepadButton = gamepad.Button4
GamepadButton5 GamepadButton = gamepad.Button5
GamepadButton6 GamepadButton = gamepad.Button6
GamepadButton7 GamepadButton = gamepad.Button7
GamepadButton8 GamepadButton = gamepad.Button8
GamepadButton9 GamepadButton = gamepad.Button9
GamepadButton10 GamepadButton = gamepad.Button10
GamepadButton11 GamepadButton = gamepad.Button11
GamepadButton12 GamepadButton = gamepad.Button12
GamepadButton13 GamepadButton = gamepad.Button13
GamepadButton14 GamepadButton = gamepad.Button14
GamepadButton15 GamepadButton = gamepad.Button15
GamepadButton16 GamepadButton = gamepad.Button16
GamepadButton17 GamepadButton = gamepad.Button17
GamepadButton18 GamepadButton = gamepad.Button18
GamepadButton19 GamepadButton = gamepad.Button19
GamepadButton20 GamepadButton = gamepad.Button20
GamepadButton21 GamepadButton = gamepad.Button21
GamepadButton22 GamepadButton = gamepad.Button22
GamepadButton23 GamepadButton = gamepad.Button23
GamepadButton24 GamepadButton = gamepad.Button24
GamepadButton25 GamepadButton = gamepad.Button25
GamepadButton26 GamepadButton = gamepad.Button26
GamepadButton27 GamepadButton = gamepad.Button27
GamepadButton28 GamepadButton = gamepad.Button28
GamepadButton29 GamepadButton = gamepad.Button29
GamepadButton30 GamepadButton = gamepad.Button30
GamepadButton31 GamepadButton = gamepad.Button31
GamepadButtonMax GamepadButton = GamepadButton31
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)
// StandardGamepadButton represents a gamepad button in the standard layout.
//
// The layout and the button values are based on the web standard.
// See https://www.w3.org/TR/gamepad/#remapping.
type StandardGamepadButton = driver.StandardGamepadButton
// StandardGamepadButtons
const (
StandardGamepadButtonRightBottom StandardGamepadButton = driver.StandardGamepadButtonRightBottom
StandardGamepadButtonRightRight StandardGamepadButton = driver.StandardGamepadButtonRightRight
StandardGamepadButtonRightLeft StandardGamepadButton = driver.StandardGamepadButtonRightLeft
StandardGamepadButtonRightTop StandardGamepadButton = driver.StandardGamepadButtonRightTop
StandardGamepadButtonFrontTopLeft StandardGamepadButton = driver.StandardGamepadButtonFrontTopLeft
StandardGamepadButtonFrontTopRight StandardGamepadButton = driver.StandardGamepadButtonFrontTopRight
StandardGamepadButtonFrontBottomLeft StandardGamepadButton = driver.StandardGamepadButtonFrontBottomLeft
StandardGamepadButtonFrontBottomRight StandardGamepadButton = driver.StandardGamepadButtonFrontBottomRight
StandardGamepadButtonCenterLeft StandardGamepadButton = driver.StandardGamepadButtonCenterLeft
StandardGamepadButtonCenterRight StandardGamepadButton = driver.StandardGamepadButtonCenterRight
StandardGamepadButtonLeftStick StandardGamepadButton = driver.StandardGamepadButtonLeftStick
StandardGamepadButtonRightStick StandardGamepadButton = driver.StandardGamepadButtonRightStick
StandardGamepadButtonLeftTop StandardGamepadButton = driver.StandardGamepadButtonLeftTop
StandardGamepadButtonLeftBottom StandardGamepadButton = driver.StandardGamepadButtonLeftBottom
StandardGamepadButtonLeftLeft StandardGamepadButton = driver.StandardGamepadButtonLeftLeft
StandardGamepadButtonLeftRight StandardGamepadButton = driver.StandardGamepadButtonLeftRight
StandardGamepadButtonCenterCenter StandardGamepadButton = driver.StandardGamepadButtonCenterCenter
StandardGamepadButtonMax StandardGamepadButton = StandardGamepadButtonCenterCenter
)
// StandardGamepadAxis represents a gamepad axis in the standard layout.
//
// The layout and the button values are based on the web standard.
// See https://www.w3.org/TR/gamepad/#remapping.
type StandardGamepadAxis = driver.StandardGamepadAxis
// StandardGamepadAxes
const (
StandardGamepadAxisLeftStickHorizontal StandardGamepadAxis = driver.StandardGamepadAxisLeftStickHorizontal
StandardGamepadAxisLeftStickVertical StandardGamepadAxis = driver.StandardGamepadAxisLeftStickVertical
StandardGamepadAxisRightStickHorizontal StandardGamepadAxis = driver.StandardGamepadAxisRightStickHorizontal
StandardGamepadAxisRightStickVertical StandardGamepadAxis = driver.StandardGamepadAxisRightStickVertical
StandardGamepadAxisMax StandardGamepadAxis = StandardGamepadAxisRightStickVertical
)