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ebiten/internal/shader/testdata/return.expected.vs

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void F0(in vec2 l0, out vec3 l1, out vec4 l2);
void F0(in vec2 l0, out vec3 l1, out vec4 l2) {
l1 = vec3(0);
l2 = vec4(0);
l1 = vec3(1.0);
return;
}