mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
45 lines
1.1 KiB
Go
45 lines
1.1 KiB
Go
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// Copyright 2023 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk
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package opengl
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import (
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl"
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)
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var (
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theEGL egl
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)
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func NewGraphics(nativeWindowType uintptr) (graphicsdriver.Graphics, error) {
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theEGL.init(nativeWindowType)
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ctx, err := gl.NewDefaultContext()
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if err != nil {
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return nil, err
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}
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return newGraphics(ctx), nil
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}
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func (g *Graphics) makeContextCurrent() {
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theEGL.makeContextCurrent()
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}
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func (g *Graphics) swapBuffers() {
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theEGL.swapBuffers()
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}
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