2014-12-27 16:26:33 +01:00
<!DOCTYPE html>
2014-12-27 22:18:23 +01:00
{{comment .License}}
2015-01-10 11:18:43 +01:00
< meta name = "description" content = "Ebiten - A simple SNES-like 2D game library in Go" >
< link rel = "shortcut icon" href = "./favicon.png" type = "image/png" >
< link rel = "icon" href = "./favicon.png" type = "image/png" >
2014-12-28 09:14:56 +01:00
< title > Ebiten - A simple SNES-like 2D game library in Go< / title >
2014-12-28 07:37:51 +01:00
< style >
2014-12-28 08:54:13 +01:00
body {
font-family: sans-serif;
}
2015-01-08 15:45:30 +01:00
img.example {
background-color: #000;
2015-01-05 16:44:39 +01:00
border-color: #999;
border-style: solid;
border-width: 1px;
}
2015-01-06 03:34:54 +01:00
pre {
background: #eee;
padding: 1em;
}
2014-12-28 07:37:51 +01:00
< / style >
2014-12-29 15:16:02 +01:00
< h1 > Ebiten (海老天)< / h1 >
2014-12-29 15:52:37 +01:00
< p > v{{.StableVersion}}< / p >
2014-12-27 22:18:23 +01:00
< ul >
2014-12-28 09:09:50 +01:00
< li > A simple SNES-like 2D game library in Go< / li >
2014-12-27 22:18:23 +01:00
< li > Works on
< ul >
2015-01-05 18:23:41 +01:00
< li > Web browsers (powered by < a href = "http://gopherjs.org/" > GopherJS< / a > )
2015-01-07 17:32:37 +01:00
< ul >
< li > Supported browsers: Chrome, Firefox, Safari on desktops< / li >
< / ul >
< / li >
2014-12-27 22:18:23 +01:00
< li > Mac OS X< / li >
< li > Linux (maybe)< / li >
< li > Windows (possibly)< / li >
< / ul >
< / li >
< li > < a href = "http://godoc.org/github.com/hajimehoshi/ebiten" > API Docs< / a > < / li >
2015-01-09 16:38:17 +01:00
< li > < a href = "http://github.com/hajimehoshi/ebiten" > GitHub project page< / a > (Development version: v{{.DevVersion}})< / li >
2014-12-27 22:18:23 +01:00
< / ul >
< h2 > Features< / h2 >
< ul >
< li > 2D Graphics< / li >
2015-01-12 10:34:02 +01:00
< li > Input (Mouse, Keyboard, Gamepad)< / li >
2014-12-27 22:18:23 +01:00
< / ul >
< h2 > Example< / h2 >
2015-01-08 15:45:30 +01:00
< p >
2014-12-27 22:18:23 +01:00
{{range .Examples}}
2016-02-10 19:07:14 +01:00
< a href = "examples/{{.Name}}.html" > < img src = "images/examples/{{.Name}}.png" width = "{{.ThumbWidth}}" height = "{{.ThumbHeight}}" alt = "Ebiten example: {{.Name}}" class = "example" > < / a >
2014-12-27 22:18:23 +01:00
{{end}}
2015-01-08 15:45:30 +01:00
< / p >
2014-12-27 22:18:23 +01:00
< h2 > Install on Mac OS X< / h2 >
2015-06-20 11:56:37 +02:00
< pre > < code > :; go get github.com/hajimehoshi/ebiten< / code > < / pre >
2015-01-06 02:55:04 +01:00
< p > If you want to run your game on a web browser, execute this:< / p >
< pre > < code > :; go get github.com/gopherjs/gopherjs
:; go get github.com/gopherjs/webgl< / code > < / pre >
2014-12-27 22:18:23 +01:00
< h2 > Execute the example< / h2 >
2015-01-13 03:25:23 +01:00
< pre > < code > :; cd $GOPATH/src/github.com/hajimehoshi/ebiten/example
2014-12-27 22:18:23 +01:00
:; go run rotate/main.go< / code > < / pre >
2015-01-08 15:45:30 +01:00
< h2 > Run your game on a desktop< / h2 >
< p > Just execute your Go program. That's it!< / p >
2015-01-05 17:56:58 +01:00
2015-01-05 18:23:41 +01:00
< h2 > Run your game on a web browser< / h2 >
2015-01-08 15:45:30 +01:00
< p > Compile your game with < a href = "http://gopherjs.org/" > GopherJS< / a > :< / p >
2015-01-06 02:55:04 +01:00
< pre > < code > :; gopherjs build -o yourgame.js path/to/yourgame< / code > < / pre >
2015-01-05 18:23:41 +01:00
< p > Then, open the below HTML on your HTTP server:< / p >
< pre > < code > < !DOCTYPE html>
< script src="yourgame.js"> < /script> < / code > < / pre >
2015-01-08 15:45:30 +01:00
< p > NOTE: < code > file://< / code > URL may not work with Ebiten. Execute your game on a HTTP server.< / p >
2015-01-05 18:23:41 +01:00
2016-02-06 22:03:15 +01:00
< h2 > Apps created with Ebiten< / h2 >
< ul >
< li > < a href = "https://github.com/hajimehoshi/go-inovation5" > go-inovation5< / a > by Hajime Hoshi< / li >
< li > < a href = "https://github.com/peterhellberg/plasma" > Plasma< / a > by Peter Hellberg< / li >
< / ul >
2015-01-05 17:56:58 +01:00
< h2 > Change Log< / h2 >
2015-01-12 06:55:28 +01:00
< h3 > 2015-??-??< / h3 >
< ul >
< li > v1.2.0-rc1 released.
< ul >
< li > Support for gamepads< / li >
2015-01-20 18:58:29 +01:00
< li > Support for touch events< / li >
2016-02-07 09:48:52 +01:00
< li > Add new functions for image rendering:
2015-01-20 16:51:55 +01:00
< ul >
< li > Image.ReplacePixels< / li >
< / ul >
< / li >
2015-01-24 18:07:39 +01:00
< li > Add some experimental packages:
< ul >
< li > exp/audio: Play music and sound< / li >
< li > exp/gamepad: Useful functions to configure gamepads< / li >
< li > These packages are experimental and we don't guarantee backward compatibility.< / li >
< / ul >
< / li >
2016-02-07 09:48:52 +01:00
< li > Deprecate some APIs
< ul >
< li > TranslateGeo (Use GeoM's Translate instead)< / li >
< li > ScaleGeo (Use GoeM's Scale instead)< / li >
< li > RotateGeo (Use GoeM's Rotate instead)< / li >
< li > TranslateColor (Use ColorM's Translate instead)< / li >
< li > ScaleColor (Use ColorM's Scale instead)< / li >
< li > RotateHue (Use ColorM's RotateHue instead)< / li >
< / ul >
< / li >
2016-02-06 22:03:15 +01:00
< li > Some bug fix.< / li >
2015-01-20 16:51:55 +01:00
< / ul >
< / li >
< / ul >
2015-01-25 12:16:53 +01:00
< h3 > 2015-01-25< / h3 >
2015-01-20 16:51:55 +01:00
< ul >
< li > v1.1.0 released.
< ul >
2015-01-25 12:16:53 +01:00
< li > Fixed some bugs.< / li >
2015-01-12 06:55:28 +01:00
< / ul >
< / li >
< / ul >
2015-01-09 17:04:08 +01:00
< h3 > 2015-01-10< / h3 >
2015-01-05 17:56:58 +01:00
< ul >
< li > v1.1.0-rc1 released.
< ul >
< li > Support for web browsers: Ebiten now includes support for web browsers with GopherJS.< / li >
< li > Some API has changed:
< ul >
< li > ImagePart is deprecated. Use ImageParts interface instead.< / li >
< li > ColorM.Element and GeoM.Element's recievers changed from structs to pointers.< / li >
2015-01-07 16:04:26 +01:00
< li > A lot of keyboard keys have been added. KeyMax and MouseButtonMax were removed.< / li >
2015-01-05 17:56:58 +01:00
< / ul >
< / li >
2015-01-07 17:32:37 +01:00
< li > The game is stopped when the window is not active.< / li >
2015-01-05 17:56:58 +01:00
< / ul >
< / li >
< / ul >
< h3 > 2015-01-04< / h3 >
< ul >
< li > v1.0.0 released.
< ul >
< li > Nothing has changed from v1.0.0-rc1.< / li >
< / ul >
< / li >
< / ul >
< h3 > 2014-12-29< / h3 >
< ul >
< li > v1.0.0-rc1 released.< / li >
< / ul >
2015-01-05 15:55:25 +01:00
2014-12-27 22:18:23 +01:00
< h2 > License< / h2 >
2014-12-31 19:02:53 +01:00
< h3 > Ebiten< / h3 >
< pre > {{.License}}< / pre >
< h3 > Go Gopher photograph< / h3 >
< p > < a href = "http://blog.golang.org/go-programming-language-turns-two" > The original photograph of Go gophers by Chris Nokleberg< / a > is licensed under the Creative Commons 3.0 Attributions license.< / p >
2015-01-08 15:45:30 +01:00
< footer > {{.Copyright}}< / footer >