mirror of
https://github.com/hajimehoshi/ebiten.git
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31 lines
663 B
Go
31 lines
663 B
Go
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package glfw
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import (
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glfw "github.com/go-gl/glfw3"
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"github.com/hajimehoshi/ebiten/input"
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"math"
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)
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type mouse struct {
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buttonPressed [input.MouseButtonMax]bool
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x int
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y int
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}
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func (m *mouse) CurrentPosition() (x, y int) {
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return m.x, m.y
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}
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func (m *mouse) IsMouseButtonPressed(button input.MouseButton) bool {
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return m.buttonPressed[button]
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}
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func (m *mouse) update(window *glfw.Window) {
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x, y := window.GetCursorPosition()
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m.x = int(math.Floor(x))
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m.y = int(math.Floor(y))
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for i := input.MouseButtonLeft; i < input.MouseButtonMax; i++ {
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m.buttonPressed[i] = window.GetMouseButton(glfw.MouseButton(i)) == glfw.Press
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}
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}
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