ebiten/internal/shader/testdata/func_multiple.expected.vs

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void F0(in vec4 l0, out float l1, out float l2, out float l3, out float l4);
2020-06-08 04:18:27 +02:00
void F0(in vec4 l0, out float l1, out float l2, out float l3, out float l4) {
l1 = (l0).x;
l2 = (l0).y;
l3 = (l0).z;
l4 = (l0).w;
return;
}