ebiten/internal/graphicscommand/export_test.go

32 lines
1.1 KiB
Go
Raw Normal View History

// Copyright 2024 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package graphicscommand
import (
"image"
"github.com/hajimehoshi/ebiten/v2/internal/graphics"
)
type WritePixelsCommandArgs = writePixelsCommandArgs
func (i *Image) BufferedWritePixelsArgsForTesting() []WritePixelsCommandArgs {
return i.bufferedWritePixelsArgs
}
func PrependPreservedUniforms(uniforms []uint32, shader *Shader, dst *Image, srcs [graphics.ShaderSrcImageCount]*Image, dstRegion image.Rectangle, srcRegions [graphics.ShaderSrcImageCount]image.Rectangle) []uint32 {
return prependPreservedUniforms(uniforms, shader, dst, srcs, dstRegion, srcRegions)
}