ebiten/example/paint.go

60 lines
1.3 KiB
Go
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package main
import (
"fmt"
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"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/hajimehoshi/ebiten/runner"
"log"
"runtime"
)
const (
screenWidth = 320
screenHeight = 240
)
type Game struct {
gameContext ebiten.GameContext
canvasRenderTarget ebiten.RenderTargetID
}
func (g *Game) Initialize(ga ebiten.GameContext) error {
g.gameContext = ga
return nil
}
func (g *Game) Update() error {
// TODO: Implement
return nil
}
func (g *Game) Draw(gr ebiten.GraphicsContext) error {
if g.canvasRenderTarget.IsNil() {
var err error
g.canvasRenderTarget, err = g.gameContext.NewRenderTargetID(screenWidth, screenHeight, ebiten.FilterNearest)
if err != nil {
return err
}
gr.PushRenderTarget(g.canvasRenderTarget)
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gr.Fill(0xff, 0xff, 0xff)
gr.PopRenderTarget()
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}
ebiten.DrawWhole(gr.RenderTarget(g.canvasRenderTarget), screenWidth, screenHeight, ebiten.GeometryMatrixI(), ebiten.ColorMatrixI())
mx, my := g.gameContext.CursorPosition()
ebitenutil.DebugPrint(g.gameContext, gr, fmt.Sprintf("(%d, %d)", mx, my))
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return nil
}
func init() {
runtime.LockOSThread()
}
func main() {
game := new(Game)
if err := runner.Run(game, screenWidth, screenHeight, 2, "Paint (Ebiten Demo)", 60); err != nil {
log.Fatal(err)
}
}