ebiten/_docs/public/examples/noise.html

98 lines
2.5 KiB
HTML
Raw Normal View History

2016-02-15 16:52:45 +01:00
<!DOCTYPE html>
<!--
2016-05-14 14:15:27 +02:00
Copyright 2013 Hajime Hoshi
2016-02-15 16:52:45 +01:00
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<link rel="shortcut icon" href="../favicon.png" type="image/png" >
<link rel="icon" href="../favicon.png" type="image/png" >
<title>Ebiten example - noise</title>
<style>
body {
font-family: sans-serif;
}
iframe {
border-color: #999;
border-style: solid;
border-width: 1px;
overflow: hidden;
}
pre {
background: #eee;
padding: 1em;
}
</style>
<nav><a href="..">Ebiten</a></nav>
<h1>Ebiten example - noise</h1>
<iframe src="noise.content.html" width="640" height="480"></iframe>
<pre><code>package main
import (
&#34;fmt&#34;
&#34;image&#34;
&#34;log&#34;
2016-02-15 17:13:04 +01:00
&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
2016-02-15 16:52:45 +01:00
)
const (
screenWidth = 320
screenHeight = 240
)
var (
noiseImage *image.RGBA
)
type rand struct {
x, y, z, w uint32
}
func (r *rand) next() uint32 {
// math/rand is too slow to keep 60 FPS on web browsers.
// Use Xorshift instead: http://en.wikipedia.org/wiki/Xorshift
t := r.x ^ (r.x &lt;&lt; 11)
r.x, r.y, r.z = r.y, r.z, r.w
r.w = (r.w ^ (r.w &gt;&gt; 19)) ^ (t ^ (t &gt;&gt; 8))
return r.w
}
var randInstance = &amp;rand{12345678, 4185243, 776511, 45411}
func update(screen *ebiten.Image) error {
const l = screenWidth * screenHeight
for i := 0; i &lt; l; i&#43;&#43; {
x := randInstance.next()
noiseImage.Pix[4*i] = uint8(x &gt;&gt; 24)
noiseImage.Pix[4*i&#43;1] = uint8(x &gt;&gt; 16)
noiseImage.Pix[4*i&#43;2] = uint8(x &gt;&gt; 8)
noiseImage.Pix[4*i&#43;3] = 0xff
}
screen.ReplacePixels(noiseImage.Pix)
ebitenutil.DebugPrint(screen, fmt.Sprintf(&#34;FPS: %f&#34;, ebiten.CurrentFPS()))
return nil
}
func main() {
noiseImage = image.NewRGBA(image.Rect(0, 0, screenWidth, screenHeight))
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Noise (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre>
2016-05-14 14:15:27 +02:00
<footer>© 2013 Hajime Hoshi</footer>