2014-12-31 13:55:40 +01:00
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// Copyright 2014 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package opengl
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import (
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2019-04-30 19:15:28 +02:00
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"syscall/js"
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2022-11-18 05:15:04 +01:00
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"github.com/hajimehoshi/ebiten/v2/internal/shaderir/glsl"
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2014-12-31 13:55:40 +01:00
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)
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2022-11-18 05:15:04 +01:00
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type contextPlatform struct {
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2022-11-17 04:27:26 +01:00
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canvas js.Value
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2021-08-01 14:50:21 +02:00
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}
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2022-11-18 05:15:04 +01:00
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func (c *context) glslVersion() glsl.GLSLVersion {
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2023-03-18 14:49:26 +01:00
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return glsl.GLSLVersionES300
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2022-11-18 05:15:04 +01:00
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}
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