ebiten/internal/shader/testdata/array2.expected.vs

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vec2[3] F0(void);
vec2[3] F0(void) {
vec2 l0[2];
l0[0] = vec2(0);
l0[1] = vec2(0);
vec2 l1[3];
l1[0] = vec2(0);
l1[1] = vec2(0);
l1[2] = vec2(0);
{
vec2 l1[2];
l1[0] = vec2(0);
l1[1] = vec2(0);
l1[0] = l0[0];
l1[1] = l0[1];
}
return l1;
}