ebiten/graphics/rendertarget/render_target.go

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2013-10-25 21:15:27 +02:00
package rendertarget
import (
"github.com/hajimehoshi/go-ebiten/graphics/texture"
)
type RenderTarget struct {
texture *texture.Texture
framebuffer interface{}
}
func NewWithFramebuffer(texture *texture.Texture, framebuffer interface{}) *RenderTarget {
return &RenderTarget{
texture: texture,
framebuffer: framebuffer,
}
}
// TODO: Remove this
func (renderTarget *RenderTarget) Texture() *texture.Texture {
return renderTarget.texture
}
// TODO: Remove this
func (renderTarget *RenderTarget) Framebuffer() interface{} {
return renderTarget.framebuffer
}
func (renderTarget *RenderTarget) SetAsViewport(setter func(x, y, width, height int)) {
renderTarget.texture.SetAsViewport(setter)
}