ebiten/internal/shader/stmt.go

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// Copyright 2020 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shader
import (
"fmt"
"go/ast"
"go/token"
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"strings"
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"github.com/hajimehoshi/ebiten/internal/shaderir"
)
func (cs *compileState) parseStmt(block *block, stmt ast.Stmt, inParams []variable) ([]shaderir.Stmt, bool) {
var stmts []shaderir.Stmt
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switch stmt := stmt.(type) {
case *ast.AssignStmt:
switch stmt.Tok {
case token.DEFINE:
if len(stmt.Lhs) != len(stmt.Rhs) && len(stmt.Rhs) != 1 {
cs.addError(stmt.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
return nil, false
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}
ss, ok := cs.assign(block, stmt.Pos(), stmt.Lhs, stmt.Rhs, true)
if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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case token.ASSIGN:
// TODO: What about the statement `a,b = b,a?`
if len(stmt.Lhs) != len(stmt.Rhs) && len(stmt.Rhs) != 1 {
cs.addError(stmt.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
return nil, false
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}
ss, ok := cs.assign(block, stmt.Pos(), stmt.Lhs, stmt.Rhs, false)
if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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case token.ADD_ASSIGN, token.SUB_ASSIGN, token.MUL_ASSIGN, token.QUO_ASSIGN, token.REM_ASSIGN:
var op shaderir.Op
switch stmt.Tok {
case token.ADD_ASSIGN:
op = shaderir.Add
case token.SUB_ASSIGN:
op = shaderir.Sub
case token.MUL_ASSIGN:
op = shaderir.Mul
case token.QUO_ASSIGN:
op = shaderir.Div
case token.REM_ASSIGN:
op = shaderir.ModOp
}
rhs, _, ss, ok := cs.parseExpr(block, stmt.Rhs[0])
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
lhs, _, ss, ok := cs.parseExpr(block, stmt.Lhs[0])
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.Assign,
Exprs: []shaderir.Expr{
lhs[0],
{
Type: shaderir.Binary,
Op: op,
Exprs: []shaderir.Expr{
lhs[0],
rhs[0],
},
},
},
})
default:
cs.addError(stmt.Pos(), fmt.Sprintf("unexpected token: %s", stmt.Tok))
}
case *ast.BlockStmt:
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b, ok := cs.parseBlock(block, stmt.List, nil, nil)
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if !ok {
return nil, false
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}
stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.BlockStmt,
Blocks: []shaderir.Block{
b.ir,
},
})
case *ast.DeclStmt:
if !cs.parseDecl(block, stmt.Decl) {
return nil, false
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}
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case *ast.IfStmt:
if stmt.Init != nil {
init := stmt.Init
stmt.Init = nil
b, ok := cs.parseBlock(block, []ast.Stmt{init, stmt}, nil, nil)
if !ok {
return nil, false
}
stmts = append(stmts, shaderir.Stmt{
Type: shaderir.BlockStmt,
Blocks: []shaderir.Block{
b.ir,
},
})
return stmts, true
}
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exprs, ts, ss, ok := cs.parseExpr(block, stmt.Cond)
if !ok {
return nil, false
}
if len(ts) != 1 || ts[0].Main != shaderir.Bool {
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var tss []string
for _, t := range ts {
tss = append(tss, t.String())
}
cs.addError(stmt.Pos(), fmt.Sprintf("if-condition must be bool but: %s", strings.Join(tss, ", ")))
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return nil, false
}
stmts = append(stmts, ss...)
var bs []shaderir.Block
b, ok := cs.parseBlock(block, stmt.Body.List, nil, nil)
if !ok {
return nil, false
}
bs = append(bs, b.ir)
if stmt.Else != nil {
switch s := stmt.Else.(type) {
case *ast.BlockStmt:
b, ok := cs.parseBlock(block, s.List, nil, nil)
if !ok {
return nil, false
}
bs = append(bs, b.ir)
default:
b, ok := cs.parseBlock(block, []ast.Stmt{s}, nil, nil)
if !ok {
return nil, false
}
bs = append(bs, b.ir)
}
}
stmts = append(stmts, shaderir.Stmt{
Type: shaderir.If,
Exprs: exprs,
Blocks: bs,
})
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case *ast.ReturnStmt:
for i, r := range stmt.Results {
exprs, _, ss, ok := cs.parseExpr(block, r)
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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if len(exprs) == 0 {
continue
}
if len(exprs) > 1 {
cs.addError(r.Pos(), "multiple-context with return is not implemented yet")
continue
}
stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.Assign,
Exprs: []shaderir.Expr{
{
Type: shaderir.LocalVariable,
Index: len(inParams) + i,
},
exprs[0],
},
})
}
stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.Return,
})
case *ast.ExprStmt:
exprs, _, ss, ok := cs.parseExpr(block, stmt.X)
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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for _, expr := range exprs {
if expr.Type != shaderir.Call {
continue
}
stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.ExprStmt,
Exprs: []shaderir.Expr{expr},
})
}
default:
cs.addError(stmt.Pos(), fmt.Sprintf("unexpected statement: %#v", stmt))
return nil, false
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}
return stmts, true
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}
func (cs *compileState) assign(block *block, pos token.Pos, lhs, rhs []ast.Expr, define bool) ([]shaderir.Stmt, bool) {
var stmts []shaderir.Stmt
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var rhsExprs []shaderir.Expr
var rhsTypes []shaderir.Type
for i, e := range lhs {
if len(lhs) == len(rhs) {
// Prase RHS first for the order of the statements.
r, origts, ss, ok := cs.parseExpr(block, rhs[i])
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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if define {
v := variable{
name: e.(*ast.Ident).Name,
}
ts, ok := cs.functionReturnTypes(block, rhs[i])
if !ok {
ts = origts
}
if len(ts) > 1 {
cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
return nil, false
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}
if len(ts) == 1 {
v.typ = ts[0]
}
block.vars = append(block.vars, v)
}
if len(r) > 1 {
cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
return nil, false
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}
l, _, ss, ok := cs.parseExpr(block, lhs[i])
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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if r[0].Type == shaderir.NumberExpr {
switch block.vars[l[0].Index].typ.Main {
case shaderir.Int:
r[0].ConstType = shaderir.ConstTypeInt
case shaderir.Float:
r[0].ConstType = shaderir.ConstTypeFloat
}
}
stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.Assign,
Exprs: []shaderir.Expr{l[0], r[0]},
})
} else {
if i == 0 {
var ss []shaderir.Stmt
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var ok bool
rhsExprs, rhsTypes, ss, ok = cs.parseExpr(block, rhs[0])
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if !ok {
return nil, false
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}
if len(rhsExprs) != len(lhs) {
cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
}
stmts = append(stmts, ss...)
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}
if define {
v := variable{
name: e.(*ast.Ident).Name,
}
v.typ = rhsTypes[i]
block.vars = append(block.vars, v)
}
l, _, ss, ok := cs.parseExpr(block, lhs[i])
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if !ok {
return nil, false
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}
stmts = append(stmts, ss...)
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stmts = append(stmts, shaderir.Stmt{
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Type: shaderir.Assign,
Exprs: []shaderir.Expr{l[0], rhsExprs[i]},
})
}
}
return stmts, true
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}