ebiten/ui/cocoa/ebiten_content_view.c

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// -*- objc -*-
#include "ebiten_content_view.h"
#include "input.h"
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void ebiten_InputUpdated(void* nativeWindow, InputType inputType, int x, int y);
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@implementation EbitenContentView {
}
- (BOOL)isFlipped {
return YES;
}
- (void)mouseDown:(NSEvent*)theEvent {
NSPoint location = [self convertPoint:[theEvent locationInWindow]
fromView:nil];
int x = location.x;
int y = location.y;
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ebiten_InputUpdated([self window], InputTypeMouseDown, x, y);
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}
- (void)mouseUp:(NSEvent*)theEvent {
(void)theEvent;
NSPoint location = [self convertPoint:[theEvent locationInWindow]
fromView:nil];
int x = location.x;
int y = location.y;
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ebiten_InputUpdated([self window], InputTypeMouseUp, x, y);
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}
- (void)mouseDragged:(NSEvent*)theEvent {
NSPoint location = [self convertPoint:[theEvent locationInWindow]
fromView:nil];
int x = location.x;
int y = location.y;
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ebiten_InputUpdated([self window], InputTypeMouseDragged, x, y);
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}
@end