2023-12-02 07:38:16 +01:00
|
|
|
// Copyright 2023 The Ebitengine Authors
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
|
|
|
package text
|
|
|
|
|
|
|
|
import (
|
|
|
|
"github.com/hajimehoshi/ebiten/v2/vector"
|
|
|
|
)
|
|
|
|
|
|
|
|
var _ Face = (*LimitedFace)(nil)
|
|
|
|
|
2024-03-11 15:24:38 +01:00
|
|
|
// LimitedFace is a Face with glyph limitations.
|
2023-12-02 07:38:16 +01:00
|
|
|
type LimitedFace struct {
|
|
|
|
face Face
|
|
|
|
unicodeRanges unicodeRanges
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewLimitedFace creates a new LimitedFace from the given face.
|
|
|
|
// In the default state, glyphs for any runes are limited and not rendered.
|
|
|
|
// You have to call AddUnicodeRange to add allowed glyphs.
|
|
|
|
func NewLimitedFace(face Face) *LimitedFace {
|
|
|
|
return &LimitedFace{
|
|
|
|
face: face,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// AddUnicodeRange adds a rune range for rendered glyphs.
|
|
|
|
// A range is inclusive, which means that a range contains the specified rune end.
|
|
|
|
func (l *LimitedFace) AddUnicodeRange(start, end rune) {
|
|
|
|
l.unicodeRanges.add(start, end)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Metrics implements Face.
|
|
|
|
func (l *LimitedFace) Metrics() Metrics {
|
|
|
|
return l.face.Metrics()
|
|
|
|
}
|
|
|
|
|
|
|
|
// advance implements Face.
|
|
|
|
func (l *LimitedFace) advance(text string) float64 {
|
|
|
|
return l.face.advance(l.unicodeRanges.filter(text))
|
|
|
|
}
|
|
|
|
|
|
|
|
// hasGlyph implements Face.
|
|
|
|
func (l *LimitedFace) hasGlyph(r rune) bool {
|
|
|
|
return l.unicodeRanges.contains(r) && l.face.hasGlyph(r)
|
|
|
|
}
|
|
|
|
|
2023-12-05 11:44:32 +01:00
|
|
|
// appendGlyphsForLine implements Face.
|
|
|
|
func (l *LimitedFace) appendGlyphsForLine(glyphs []Glyph, line string, indexOffset int, originX, originY float64) []Glyph {
|
|
|
|
return l.face.appendGlyphsForLine(glyphs, l.unicodeRanges.filter(line), indexOffset, originX, originY)
|
2023-12-02 07:38:16 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// appendVectorPathForLine implements Face.
|
|
|
|
func (l *LimitedFace) appendVectorPathForLine(path *vector.Path, line string, originX, originY float64) {
|
|
|
|
l.face.appendVectorPathForLine(path, l.unicodeRanges.filter(line), originX, originY)
|
|
|
|
}
|
|
|
|
|
|
|
|
// direction implements Face.
|
|
|
|
func (l *LimitedFace) direction() Direction {
|
|
|
|
return l.face.direction()
|
|
|
|
}
|
|
|
|
|
|
|
|
// private implements Face.
|
|
|
|
func (l *LimitedFace) private() {
|
|
|
|
}
|
|
|
|
|
|
|
|
type unicodeRange struct {
|
|
|
|
start rune
|
|
|
|
end rune
|
|
|
|
}
|
|
|
|
|
|
|
|
type unicodeRanges struct {
|
|
|
|
ranges []unicodeRange
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *unicodeRanges) add(start, end rune) {
|
|
|
|
u.ranges = append(u.ranges, unicodeRange{
|
|
|
|
start: start,
|
|
|
|
end: end,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *unicodeRanges) contains(r rune) bool {
|
|
|
|
for _, rg := range u.ranges {
|
|
|
|
if rg.start <= r && r <= rg.end {
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *unicodeRanges) filter(str string) string {
|
|
|
|
var rs []rune
|
|
|
|
for _, r := range str {
|
|
|
|
if !u.contains(r) {
|
|
|
|
// U+FFFD is "REPLACEMENT CHARACTER".
|
|
|
|
r = '\ufffd'
|
|
|
|
}
|
|
|
|
rs = append(rs, r)
|
|
|
|
}
|
|
|
|
return string(rs)
|
|
|
|
}
|