ebiten/_docs/public/examples/keyboard.html

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<!DOCTYPE html>
<!--
Copyright 2013 The Ebiten Authors
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Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
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<link rel="shortcut icon" href="../favicon.png" type="image/png" >
<link rel="icon" href="../favicon.png" type="image/png" >
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<title>Ebiten example - keyboard</title>
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<style>
body {
font-family: sans-serif;
}
iframe {
border-color: #999;
border-style: solid;
border-width: 1px;
overflow: hidden;
}
pre {
background: #eee;
padding: 1em;
}
</style>
<nav><a href="..">Ebiten</a></nav>
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<h1>Ebiten example - keyboard</h1>
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<iframe src="keyboard.content.html" width="640" height="480"></iframe>
<pre><code>package main
import (
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&#34;log&#34;
&#34;strconv&#34;
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&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
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&#34;github.com/hajimehoshi/ebiten/examples/keyboard/keyboard&#34;
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)
const (
screenWidth = 320
screenHeight = 240
)
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var keyboardImage *ebiten.Image
func init() {
var err error
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keyboardImage, _, err = ebitenutil.NewImageFromFile(&#34;_resources/images/keyboard/keyboard.png&#34;, ebiten.FilterNearest)
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if err != nil {
log.Fatal(err)
}
}
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var keyNames = map[ebiten.Key]string{
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ebiten.KeyBackspace: &#34;BS&#34;,
ebiten.KeyComma: &#34;,&#34;,
ebiten.KeyDelete: &#34;Del&#34;,
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ebiten.KeyEnter: &#34;Enter&#34;,
ebiten.KeyEscape: &#34;Esc&#34;,
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ebiten.KeyPeriod: &#34;.&#34;,
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ebiten.KeySpace: &#34;Space&#34;,
ebiten.KeyTab: &#34;Tab&#34;,
// Arrows
ebiten.KeyDown: &#34;Down&#34;,
ebiten.KeyLeft: &#34;Left&#34;,
ebiten.KeyRight: &#34;Right&#34;,
ebiten.KeyUp: &#34;Up&#34;,
// Mods
ebiten.KeyShift: &#34;Shift&#34;,
ebiten.KeyControl: &#34;Ctrl&#34;,
ebiten.KeyAlt: &#34;Alt&#34;,
}
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type pressedKeysParts []string
func (p pressedKeysParts) Len() int {
return len(p)
}
func (p pressedKeysParts) Dst(i int) (x0, y0, x1, y1 int) {
k := p[i]
r, ok := keyboard.KeyRect(k)
if !ok {
return 0, 0, 0, 0
}
return r.Min.X, r.Min.Y, r.Max.X, r.Max.Y
}
func (p pressedKeysParts) Src(i int) (x0, y0, x1, y1 int) {
return p.Dst(i)
}
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func update(screen *ebiten.Image) error {
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const offsetX, offsetY = 24, 40
op := &amp;ebiten.DrawImageOptions{}
op.GeoM.Translate(offsetX, offsetY)
op.ColorM.Scale(0.5, 0.5, 0.5, 1)
screen.DrawImage(keyboardImage, op)
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pressed := []string{}
for i := 0; i &lt;= 9; i&#43;&#43; {
if ebiten.IsKeyPressed(ebiten.Key(i) &#43; ebiten.Key0) {
pressed = append(pressed, string(i&#43;&#39;0&#39;))
}
}
for c := &#39;A&#39;; c &lt;= &#39;Z&#39;; c&#43;&#43; {
if ebiten.IsKeyPressed(ebiten.Key(c) - &#39;A&#39; &#43; ebiten.KeyA) {
pressed = append(pressed, string(c))
}
}
for i := 1; i &lt;= 12; i&#43;&#43; {
if ebiten.IsKeyPressed(ebiten.Key(i) &#43; ebiten.KeyF1 - 1) {
pressed = append(pressed, &#34;F&#34;&#43;strconv.Itoa(i))
}
}
for key, name := range keyNames {
if ebiten.IsKeyPressed(key) {
pressed = append(pressed, name)
}
}
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op = &amp;ebiten.DrawImageOptions{
ImageParts: pressedKeysParts(pressed),
}
op.GeoM.Translate(offsetX, offsetY)
screen.DrawImage(keyboardImage, op)
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return nil
}
func main() {
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Keyboard (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre>
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