ebiten/internal/audio/audio.go

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// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package audio
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import (
"io"
)
var audioEnabled = false
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type ReadSeekCloser interface {
io.ReadSeeker
io.Closer
}
type chunk struct {
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buffer ReadSeekCloser
sampleRate int
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}
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func Init() {
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initialize()
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}
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func Queue(src ReadSeekCloser, sampleRate int) error {
return playChunk(src, sampleRate)
}