ebiten/_docs/public/examples/keyboard.html

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<!DOCTYPE html>
<!--
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Copyright 2013 Hajime Hoshi
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Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
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<link rel="shortcut icon" href="../favicon.png" type="image/png" >
<link rel="icon" href="../favicon.png" type="image/png" >
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<title>Ebiten example - keyboard</title>
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<style>
body {
font-family: sans-serif;
}
iframe {
border-color: #999;
border-style: solid;
border-width: 1px;
overflow: hidden;
}
pre {
background: #eee;
padding: 1em;
}
</style>
<nav><a href="..">Ebiten</a></nav>
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<h1>Ebiten example - keyboard</h1>
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<iframe src="keyboard.content.html" width="640" height="480"></iframe>
<pre><code>package main
import (
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&#34;log&#34;
&#34;strconv&#34;
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&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
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&#34;github.com/hajimehoshi/ebiten/examples/keyboard/keyboard&#34;
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)
const (
screenWidth = 320
screenHeight = 240
)
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var keyboardImage *ebiten.Image
func init() {
var err error
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keyboardImage, _, err = ebitenutil.NewImageFromFile(&#34;_resources/images/keyboard/keyboard.png&#34;, ebiten.FilterNearest)
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if err != nil {
log.Fatal(err)
}
}
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var keyNames = map[ebiten.Key]string{
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ebiten.KeyBackspace: &#34;BS&#34;,
ebiten.KeyComma: &#34;,&#34;,
ebiten.KeyDelete: &#34;Del&#34;,
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ebiten.KeyEnter: &#34;Enter&#34;,
ebiten.KeyEscape: &#34;Esc&#34;,
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ebiten.KeyPeriod: &#34;.&#34;,
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ebiten.KeySpace: &#34;Space&#34;,
ebiten.KeyTab: &#34;Tab&#34;,
// Arrows
ebiten.KeyDown: &#34;Down&#34;,
ebiten.KeyLeft: &#34;Left&#34;,
ebiten.KeyRight: &#34;Right&#34;,
ebiten.KeyUp: &#34;Up&#34;,
// Mods
ebiten.KeyShift: &#34;Shift&#34;,
ebiten.KeyControl: &#34;Ctrl&#34;,
ebiten.KeyAlt: &#34;Alt&#34;,
}
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type pressedKeysParts []string
func (p pressedKeysParts) Len() int {
return len(p)
}
func (p pressedKeysParts) Dst(i int) (x0, y0, x1, y1 int) {
k := p[i]
r, ok := keyboard.KeyRect(k)
if !ok {
return 0, 0, 0, 0
}
return r.Min.X, r.Min.Y, r.Max.X, r.Max.Y
}
func (p pressedKeysParts) Src(i int) (x0, y0, x1, y1 int) {
return p.Dst(i)
}
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func update(screen *ebiten.Image) error {
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const offsetX, offsetY = 24, 40
op := &amp;ebiten.DrawImageOptions{}
op.GeoM.Translate(offsetX, offsetY)
op.ColorM.Scale(0.5, 0.5, 0.5, 1)
screen.DrawImage(keyboardImage, op)
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pressed := []string{}
for i := 0; i &lt;= 9; i&#43;&#43; {
if ebiten.IsKeyPressed(ebiten.Key(i) &#43; ebiten.Key0) {
pressed = append(pressed, string(i&#43;&#39;0&#39;))
}
}
for c := &#39;A&#39;; c &lt;= &#39;Z&#39;; c&#43;&#43; {
if ebiten.IsKeyPressed(ebiten.Key(c) - &#39;A&#39; &#43; ebiten.KeyA) {
pressed = append(pressed, string(c))
}
}
for i := 1; i &lt;= 12; i&#43;&#43; {
if ebiten.IsKeyPressed(ebiten.Key(i) &#43; ebiten.KeyF1 - 1) {
pressed = append(pressed, &#34;F&#34;&#43;strconv.Itoa(i))
}
}
for key, name := range keyNames {
if ebiten.IsKeyPressed(key) {
pressed = append(pressed, name)
}
}
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op = &amp;ebiten.DrawImageOptions{
ImageParts: pressedKeysParts(pressed),
}
op.GeoM.Translate(offsetX, offsetY)
screen.DrawImage(keyboardImage, op)
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return nil
}
func main() {
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Keyboard (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre>
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<footer>© 2013 Hajime Hoshi</footer>