mirror of
https://github.com/hajimehoshi/ebiten.git
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46 lines
1.4 KiB
C
46 lines
1.4 KiB
C
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// -*- objc -*-
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#include <stdlib.h>
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#import "ebiten_controller.h"
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#import "ebiten_opengl_view.h"
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#import "ebiten_window.h"
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static NSWindow* generateWindow(size_t width, size_t height) {
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EbitenWindow* window = [[EbitenWindow alloc]
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initWithSize:NSMakeSize(width, height)];
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assert(window != nil);
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NSRect const rect = NSMakeRect(0, 0, width, height);
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NSOpenGLPixelFormatAttribute const attributes[] = {
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NSOpenGLPFAWindow,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAAccelerated,
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NSOpenGLPFADepthSize, 32,
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0,
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};
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NSOpenGLPixelFormat* format = [[NSOpenGLPixelFormat alloc]
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initWithAttributes:attributes];
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EbitenOpenGLView* glView =
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[[EbitenOpenGLView alloc] initWithFrame:rect
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pixelFormat:format];
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[window setContentView:glView];
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//[window makeFirstResponder:glView];
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return window;
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}
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void Run(size_t width, size_t height, size_t scale) {
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@autoreleasepool {
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NSWindow* window = generateWindow(width * scale, height * scale);
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EbitenController* controller = [[EbitenController alloc]
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initWithWindow:window];
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NSApplication* app = [NSApplication sharedApplication];
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[app setActivationPolicy:NSApplicationActivationPolicyRegular];
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[app setDelegate:controller];
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[app finishLaunching];
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[app activateIgnoringOtherApps:YES];
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[app run];
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}
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}
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