mirror of
https://github.com/hajimehoshi/ebiten.git
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395 lines
14 KiB
C++
395 lines
14 KiB
C++
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/* Copyright 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <sys/types.h>
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#include <cassert>
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#include <android/log.h>
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include "oboe_oboe_AudioStream_android.h"
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#include "oboe_common_AudioClock_android.h"
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#include "oboe_common_OboeDebug_android.h"
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#include "oboe_oboe_AudioStreamBuilder_android.h"
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#include "oboe_opensles_AudioStreamOpenSLES_android.h"
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#include "oboe_opensles_OpenSLESUtilities_android.h"
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using namespace oboe;
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AudioStreamOpenSLES::AudioStreamOpenSLES(const AudioStreamBuilder &builder)
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: AudioStreamBuffered(builder) {
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// OpenSL ES does not support device IDs. So overwrite value from builder.
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mDeviceId = kUnspecified;
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// OpenSL ES does not support session IDs. So overwrite value from builder.
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mSessionId = SessionId::None;
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}
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static constexpr int32_t kHighLatencyBufferSizeMillis = 20; // typical Android period
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static constexpr SLuint32 kAudioChannelCountMax = 30; // TODO Why 30?
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static constexpr SLuint32 SL_ANDROID_UNKNOWN_CHANNELMASK = 0; // Matches name used internally.
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SLuint32 AudioStreamOpenSLES::channelCountToChannelMaskDefault(int channelCount) const {
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if (channelCount > kAudioChannelCountMax) {
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return SL_ANDROID_UNKNOWN_CHANNELMASK;
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}
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SLuint32 bitfield = (1 << channelCount) - 1;
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// Check for OS at run-time.
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if(getSdkVersion() >= __ANDROID_API_N__) {
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return SL_ANDROID_MAKE_INDEXED_CHANNEL_MASK(bitfield);
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}
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// Indexed channels masks were added in N.
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// For before N, the best we can do is use a positional channel mask.
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return bitfield;
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}
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static bool s_isLittleEndian() {
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static uint32_t value = 1;
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return (*reinterpret_cast<uint8_t *>(&value) == 1); // Does address point to LSB?
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}
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SLuint32 AudioStreamOpenSLES::getDefaultByteOrder() {
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return s_isLittleEndian() ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN;
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}
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Result AudioStreamOpenSLES::open() {
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LOGI("AudioStreamOpenSLES::open() chans=%d, rate=%d", mChannelCount, mSampleRate);
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SLresult result = EngineOpenSLES::getInstance().open();
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if (SL_RESULT_SUCCESS != result) {
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return Result::ErrorInternal;
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}
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Result oboeResult = AudioStreamBuffered::open();
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if (oboeResult != Result::OK) {
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return oboeResult;
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}
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// Convert to defaults if UNSPECIFIED
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if (mSampleRate == kUnspecified) {
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mSampleRate = DefaultStreamValues::SampleRate;
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}
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if (mChannelCount == kUnspecified) {
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mChannelCount = DefaultStreamValues::ChannelCount;
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}
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mSharingMode = SharingMode::Shared;
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return Result::OK;
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}
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Result AudioStreamOpenSLES::configureBufferSizes(int32_t sampleRate) {
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LOGD("AudioStreamOpenSLES:%s(%d) initial mFramesPerBurst = %d, mFramesPerCallback = %d",
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__func__, sampleRate, mFramesPerBurst, mFramesPerCallback);
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// Decide frames per burst based on hints from caller.
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if (mFramesPerCallback != kUnspecified) {
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// Requested framesPerCallback must be honored.
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mFramesPerBurst = mFramesPerCallback;
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} else {
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mFramesPerBurst = DefaultStreamValues::FramesPerBurst;
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// Calculate the size of a fixed duration high latency buffer based on sample rate.
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int32_t framesPerHighLatencyBuffer =
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(kHighLatencyBufferSizeMillis * sampleRate) / kMillisPerSecond;
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// For high latency streams, use a larger buffer size.
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// Performance Mode support was added in N_MR1 (7.1)
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if (getSdkVersion() >= __ANDROID_API_N_MR1__
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&& mPerformanceMode != PerformanceMode::LowLatency
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&& mFramesPerBurst < framesPerHighLatencyBuffer) {
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// Find a multiple of framesPerBurst >= framesPerHighLatencyBuffer.
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int32_t numBursts = (framesPerHighLatencyBuffer + mFramesPerBurst - 1) / mFramesPerBurst;
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mFramesPerBurst *= numBursts;
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LOGD("AudioStreamOpenSLES:%s() NOT low latency, set mFramesPerBurst = %d",
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__func__, mFramesPerBurst);
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}
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mFramesPerCallback = mFramesPerBurst;
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}
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LOGD("AudioStreamOpenSLES:%s(%d) final mFramesPerBurst = %d, mFramesPerCallback = %d",
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__func__, sampleRate, mFramesPerBurst, mFramesPerCallback);
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mBytesPerCallback = mFramesPerCallback * getBytesPerFrame();
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if (mBytesPerCallback <= 0) {
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LOGE("AudioStreamOpenSLES::open() bytesPerCallback < 0 = %d, bad format?",
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mBytesPerCallback);
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return Result::ErrorInvalidFormat; // causing bytesPerFrame == 0
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}
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mCallbackBuffer = std::make_unique<uint8_t[]>(mBytesPerCallback);
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if (!usingFIFO()) {
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mBufferCapacityInFrames = mFramesPerBurst * kBufferQueueLength;
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// Check for overflow.
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if (mBufferCapacityInFrames <= 0) {
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mBufferCapacityInFrames = 0;
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LOGE("AudioStreamOpenSLES::open() numeric overflow because mFramesPerBurst = %d",
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mFramesPerBurst);
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return Result::ErrorOutOfRange;
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}
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mBufferSizeInFrames = mBufferCapacityInFrames;
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}
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return Result::OK;
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}
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SLuint32 AudioStreamOpenSLES::convertPerformanceMode(PerformanceMode oboeMode) const {
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SLuint32 openslMode = SL_ANDROID_PERFORMANCE_NONE;
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switch(oboeMode) {
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case PerformanceMode::None:
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openslMode = SL_ANDROID_PERFORMANCE_NONE;
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break;
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case PerformanceMode::LowLatency:
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openslMode = (getSessionId() == SessionId::None) ? SL_ANDROID_PERFORMANCE_LATENCY : SL_ANDROID_PERFORMANCE_LATENCY_EFFECTS;
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break;
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case PerformanceMode::PowerSaving:
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openslMode = SL_ANDROID_PERFORMANCE_POWER_SAVING;
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break;
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default:
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break;
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}
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return openslMode;
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}
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PerformanceMode AudioStreamOpenSLES::convertPerformanceMode(SLuint32 openslMode) const {
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PerformanceMode oboeMode = PerformanceMode::None;
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switch(openslMode) {
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case SL_ANDROID_PERFORMANCE_NONE:
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oboeMode = PerformanceMode::None;
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break;
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case SL_ANDROID_PERFORMANCE_LATENCY:
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case SL_ANDROID_PERFORMANCE_LATENCY_EFFECTS:
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oboeMode = PerformanceMode::LowLatency;
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break;
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case SL_ANDROID_PERFORMANCE_POWER_SAVING:
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oboeMode = PerformanceMode::PowerSaving;
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break;
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default:
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break;
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}
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return oboeMode;
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}
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void AudioStreamOpenSLES::logUnsupportedAttributes() {
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// Log unsupported attributes
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// only report if changed from the default
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// Device ID
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if (mDeviceId != kUnspecified) {
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LOGW("Device ID [AudioStreamBuilder::setDeviceId()] "
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"is not supported on OpenSLES streams.");
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}
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// Sharing Mode
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if (mSharingMode != SharingMode::Shared) {
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LOGW("SharingMode [AudioStreamBuilder::setSharingMode()] "
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"is not supported on OpenSLES streams.");
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}
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// Performance Mode
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int sdkVersion = getSdkVersion();
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if (mPerformanceMode != PerformanceMode::None && sdkVersion < __ANDROID_API_N_MR1__) {
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LOGW("PerformanceMode [AudioStreamBuilder::setPerformanceMode()] "
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"is not supported on OpenSLES streams running on pre-Android N-MR1 versions.");
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}
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// Content Type
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if (mContentType != ContentType::Music) {
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LOGW("ContentType [AudioStreamBuilder::setContentType()] "
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"is not supported on OpenSLES streams.");
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}
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// Session Id
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if (mSessionId != SessionId::None) {
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LOGW("SessionId [AudioStreamBuilder::setSessionId()] "
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"is not supported on OpenSLES streams.");
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}
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}
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SLresult AudioStreamOpenSLES::configurePerformanceMode(SLAndroidConfigurationItf configItf) {
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if (configItf == nullptr) {
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LOGW("%s() called with NULL configuration", __func__);
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mPerformanceMode = PerformanceMode::None;
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return SL_RESULT_INTERNAL_ERROR;
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}
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if (getSdkVersion() < __ANDROID_API_N_MR1__) {
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LOGW("%s() not supported until N_MR1", __func__);
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mPerformanceMode = PerformanceMode::None;
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return SL_RESULT_SUCCESS;
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}
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SLresult result = SL_RESULT_SUCCESS;
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SLuint32 performanceMode = convertPerformanceMode(getPerformanceMode());
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result = (*configItf)->SetConfiguration(configItf, SL_ANDROID_KEY_PERFORMANCE_MODE,
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&performanceMode, sizeof(performanceMode));
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if (SL_RESULT_SUCCESS != result) {
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LOGW("SetConfiguration(PERFORMANCE_MODE, SL %u) returned %s",
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performanceMode, getSLErrStr(result));
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mPerformanceMode = PerformanceMode::None;
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}
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return result;
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}
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SLresult AudioStreamOpenSLES::updateStreamParameters(SLAndroidConfigurationItf configItf) {
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SLresult result = SL_RESULT_SUCCESS;
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if(getSdkVersion() >= __ANDROID_API_N_MR1__ && configItf != nullptr) {
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SLuint32 performanceMode = 0;
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SLuint32 performanceModeSize = sizeof(performanceMode);
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result = (*configItf)->GetConfiguration(configItf, SL_ANDROID_KEY_PERFORMANCE_MODE,
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&performanceModeSize, &performanceMode);
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// A bug in GetConfiguration() before P caused a wrong result code to be returned.
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if (getSdkVersion() <= __ANDROID_API_O_MR1__) {
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result = SL_RESULT_SUCCESS; // Ignore actual result before P.
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}
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if (SL_RESULT_SUCCESS != result) {
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LOGW("GetConfiguration(SL_ANDROID_KEY_PERFORMANCE_MODE) returned %d", result);
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mPerformanceMode = PerformanceMode::None; // If we can't query it then assume None.
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} else {
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mPerformanceMode = convertPerformanceMode(performanceMode); // convert SL to Oboe mode
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}
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} else {
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mPerformanceMode = PerformanceMode::None; // If we can't query it then assume None.
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}
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return result;
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}
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// This is called under mLock.
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Result AudioStreamOpenSLES::close_l() {
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if (mState == StreamState::Closed) {
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return Result::ErrorClosed;
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}
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AudioStreamBuffered::close();
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onBeforeDestroy();
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if (mObjectInterface != nullptr) {
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(*mObjectInterface)->Destroy(mObjectInterface);
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mObjectInterface = nullptr;
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}
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onAfterDestroy();
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mSimpleBufferQueueInterface = nullptr;
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EngineOpenSLES::getInstance().close();
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setState(StreamState::Closed);
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return Result::OK;
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}
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SLresult AudioStreamOpenSLES::enqueueCallbackBuffer(SLAndroidSimpleBufferQueueItf bq) {
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return (*bq)->Enqueue(bq, mCallbackBuffer.get(), mBytesPerCallback);
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}
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int32_t AudioStreamOpenSLES::getBufferDepth(SLAndroidSimpleBufferQueueItf bq) {
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SLAndroidSimpleBufferQueueState queueState;
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SLresult result = (*bq)->GetState(bq, &queueState);
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return (result == SL_RESULT_SUCCESS) ? queueState.count : -1;
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}
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void AudioStreamOpenSLES::processBufferCallback(SLAndroidSimpleBufferQueueItf bq) {
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bool stopStream = false;
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// Ask the app callback to process the buffer.
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DataCallbackResult result = fireDataCallback(mCallbackBuffer.get(), mFramesPerCallback);
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if (result == DataCallbackResult::Continue) {
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// Pass the buffer to OpenSLES.
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SLresult enqueueResult = enqueueCallbackBuffer(bq);
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if (enqueueResult != SL_RESULT_SUCCESS) {
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LOGE("%s() returned %d", __func__, enqueueResult);
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stopStream = true;
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}
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// Update Oboe client position with frames handled by the callback.
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if (getDirection() == Direction::Input) {
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mFramesRead += mFramesPerCallback;
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} else {
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mFramesWritten += mFramesPerCallback;
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}
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} else if (result == DataCallbackResult::Stop) {
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LOGD("Oboe callback returned Stop");
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stopStream = true;
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} else {
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LOGW("Oboe callback returned unexpected value = %d", result);
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stopStream = true;
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}
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if (stopStream) {
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requestStop();
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}
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}
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// This callback handler is called every time a buffer has been processed by OpenSL ES.
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static void bqCallbackGlue(SLAndroidSimpleBufferQueueItf bq, void *context) {
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(reinterpret_cast<AudioStreamOpenSLES *>(context))->processBufferCallback(bq);
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}
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SLresult AudioStreamOpenSLES::registerBufferQueueCallback() {
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// The BufferQueue
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SLresult result = (*mObjectInterface)->GetInterface(mObjectInterface, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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&mSimpleBufferQueueInterface);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("get buffer queue interface:%p result:%s",
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mSimpleBufferQueueInterface,
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getSLErrStr(result));
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} else {
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// Register the BufferQueue callback
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result = (*mSimpleBufferQueueInterface)->RegisterCallback(mSimpleBufferQueueInterface,
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bqCallbackGlue, this);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RegisterCallback result:%s", getSLErrStr(result));
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}
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}
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return result;
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}
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int64_t AudioStreamOpenSLES::getFramesProcessedByServer() {
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updateServiceFrameCounter();
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int64_t millis64 = mPositionMillis.get();
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int64_t framesProcessed = millis64 * getSampleRate() / kMillisPerSecond;
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return framesProcessed;
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}
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Result AudioStreamOpenSLES::waitForStateChange(StreamState currentState,
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StreamState *nextState,
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int64_t timeoutNanoseconds) {
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Result oboeResult = Result::ErrorTimeout;
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int64_t sleepTimeNanos = 20 * kNanosPerMillisecond; // arbitrary
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int64_t timeLeftNanos = timeoutNanoseconds;
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while (true) {
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const StreamState state = getState(); // this does not require a lock
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if (nextState != nullptr) {
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*nextState = state;
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}
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if (currentState != state) { // state changed?
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oboeResult = Result::OK;
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break;
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}
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// Did we timeout or did user ask for non-blocking?
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if (timeLeftNanos <= 0) {
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break;
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}
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if (sleepTimeNanos > timeLeftNanos){
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sleepTimeNanos = timeLeftNanos;
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}
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AudioClock::sleepForNanos(sleepTimeNanos);
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timeLeftNanos -= sleepTimeNanos;
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}
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return oboeResult;
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}
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