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78 lines
2.9 KiB
C++
78 lines
2.9 KiB
C++
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/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <cassert>
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#include <math.h>
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#include "oboe_flowgraph_resampler_SincResampler_android.h"
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using namespace resampler;
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SincResampler::SincResampler(const MultiChannelResampler::Builder &builder)
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: MultiChannelResampler(builder)
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, mSingleFrame2(builder.getChannelCount()) {
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assert((getNumTaps() % 4) == 0); // Required for loop unrolling.
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mNumRows = kMaxCoefficients / getNumTaps(); // no guard row needed
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// printf("SincResampler: numRows = %d\n", mNumRows);
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mPhaseScaler = (double) mNumRows / mDenominator;
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double phaseIncrement = 1.0 / mNumRows;
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generateCoefficients(builder.getInputRate(),
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builder.getOutputRate(),
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mNumRows,
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phaseIncrement,
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builder.getNormalizedCutoff());
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}
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void SincResampler::readFrame(float *frame) {
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// Clear accumulator for mixing.
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std::fill(mSingleFrame.begin(), mSingleFrame.end(), 0.0);
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std::fill(mSingleFrame2.begin(), mSingleFrame2.end(), 0.0);
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// Determine indices into coefficients table.
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double tablePhase = getIntegerPhase() * mPhaseScaler;
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int index1 = static_cast<int>(floor(tablePhase));
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if (index1 >= mNumRows) { // no guard row needed because we wrap the indices
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tablePhase -= mNumRows;
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index1 -= mNumRows;
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}
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int index2 = index1 + 1;
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if (index2 >= mNumRows) { // no guard row needed because we wrap the indices
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index2 -= mNumRows;
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}
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float *coefficients1 = &mCoefficients[index1 * getNumTaps()];
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float *coefficients2 = &mCoefficients[index2 * getNumTaps()];
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float *xFrame = &mX[mCursor * getChannelCount()];
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for (int i = 0; i < mNumTaps; i++) {
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float coefficient1 = *coefficients1++;
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float coefficient2 = *coefficients2++;
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for (int channel = 0; channel < getChannelCount(); channel++) {
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float sample = *xFrame++;
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mSingleFrame[channel] += sample * coefficient1;
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mSingleFrame2[channel] += sample * coefficient2;
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}
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}
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// Interpolate and copy to output.
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float fraction = tablePhase - index1;
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for (int channel = 0; channel < getChannelCount(); channel++) {
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float low = mSingleFrame[channel];
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float high = mSingleFrame2[channel];
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frame[channel] = low + (fraction * (high - low));
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}
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}
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