2021-06-13 14:43:23 +02:00
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// Copyright 2021 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2021-06-13 15:59:02 +02:00
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//go:build !js && !windows
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// +build !js,!windows
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2021-06-13 14:43:23 +02:00
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package glfw
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import (
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"github.com/go-gl/glfw/v3.3/glfw"
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)
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var (
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charModsCallbacks = map[CharModsCallback]glfw.CharModsCallback{}
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framebufferSizeCallbacks = map[FramebufferSizeCallback]glfw.FramebufferSizeCallback{}
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scrollCallbacks = map[ScrollCallback]glfw.ScrollCallback{}
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sizeCallbacks = map[SizeCallback]glfw.SizeCallback{}
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)
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func ToCharModsCallback(cb func(window *Window, char rune, mods ModifierKey)) CharModsCallback {
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if cb == nil {
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return 0
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}
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id := CharModsCallback(len(charModsCallbacks) + 1)
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var gcb glfw.CharModsCallback = func(window *glfw.Window, char rune, mods glfw.ModifierKey) {
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cb(theWindows.get(window), char, ModifierKey(mods))
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}
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charModsCallbacks[id] = gcb
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return id
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}
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func ToFramebufferSizeCallback(cb func(window *Window, width int, height int)) FramebufferSizeCallback {
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if cb == nil {
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return 0
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}
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id := FramebufferSizeCallback(len(framebufferSizeCallbacks) + 1)
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var gcb glfw.FramebufferSizeCallback = func(window *glfw.Window, width int, height int) {
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cb(theWindows.get(window), width, height)
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}
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framebufferSizeCallbacks[id] = gcb
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return id
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}
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func ToScrollCallback(cb func(window *Window, xoff float64, yoff float64)) ScrollCallback {
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if cb == nil {
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return 0
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}
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id := ScrollCallback(len(scrollCallbacks) + 1)
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var gcb glfw.ScrollCallback = func(window *glfw.Window, xoff float64, yoff float64) {
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cb(theWindows.get(window), xoff, yoff)
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}
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scrollCallbacks[id] = gcb
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return id
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}
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func ToSizeCallback(cb func(window *Window, width int, height int)) SizeCallback {
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if cb == nil {
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return 0
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}
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id := SizeCallback(len(sizeCallbacks) + 1)
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var gcb glfw.SizeCallback = func(window *glfw.Window, width, height int) {
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cb(theWindows.get(window), width, height)
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}
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sizeCallbacks[id] = gcb
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return id
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}
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