2016-05-18 03:46:23 +02:00
|
|
|
// Copyright 2016 Hajime Hoshi
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
2016-05-18 03:59:37 +02:00
|
|
|
package loop
|
2016-05-18 03:46:23 +02:00
|
|
|
|
|
|
|
import (
|
|
|
|
"errors"
|
|
|
|
"sync"
|
|
|
|
"time"
|
2016-05-18 03:59:37 +02:00
|
|
|
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/ui"
|
2016-05-18 03:46:23 +02:00
|
|
|
)
|
|
|
|
|
|
|
|
const FPS = 60
|
|
|
|
|
2016-05-18 03:59:37 +02:00
|
|
|
func Main() {
|
|
|
|
ui.Main()
|
|
|
|
}
|
|
|
|
|
2016-05-18 03:46:23 +02:00
|
|
|
func CurrentFPS() float64 {
|
|
|
|
return currentRunContext.currentFPS()
|
|
|
|
}
|
|
|
|
|
|
|
|
func IsRunning() bool {
|
|
|
|
return currentRunContext.isRunning()
|
|
|
|
}
|
|
|
|
|
|
|
|
func IsRunningSlowly() bool {
|
|
|
|
return currentRunContext.isRunningSlowly()
|
|
|
|
}
|
|
|
|
|
|
|
|
func SetScreenSize(width, height int) error {
|
|
|
|
return currentRunContext.setScreenSize(width, height)
|
|
|
|
}
|
|
|
|
|
|
|
|
func SetScreenScale(scale int) error {
|
|
|
|
return currentRunContext.setScreenScale(scale)
|
|
|
|
}
|
|
|
|
|
2016-05-18 03:51:11 +02:00
|
|
|
func ScreenScale() int {
|
2016-05-18 03:59:37 +02:00
|
|
|
return ui.CurrentUI().ScreenScale()
|
2016-05-18 03:51:11 +02:00
|
|
|
}
|
|
|
|
|
2016-05-18 03:46:23 +02:00
|
|
|
type runContext struct {
|
|
|
|
running bool
|
|
|
|
fps float64
|
|
|
|
newScreenWidth int
|
|
|
|
newScreenHeight int
|
|
|
|
newScreenScale int
|
|
|
|
runningSlowly bool
|
|
|
|
m sync.RWMutex
|
|
|
|
}
|
|
|
|
|
|
|
|
var currentRunContext runContext
|
|
|
|
|
|
|
|
func (c *runContext) startRunning() {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
c.running = true
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) isRunning() bool {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
return c.running
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) endRunning() {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
c.running = false
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) currentFPS() float64 {
|
|
|
|
c.m.RLock()
|
|
|
|
defer c.m.RUnlock()
|
|
|
|
if !c.running {
|
|
|
|
// TODO: Should panic here?
|
|
|
|
return 0
|
|
|
|
}
|
|
|
|
return c.fps
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) updateFPS(fps float64) {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
c.fps = fps
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) isRunningSlowly() bool {
|
|
|
|
c.m.RLock()
|
|
|
|
defer c.m.RUnlock()
|
|
|
|
if !c.running {
|
|
|
|
// TODO: Should panic here?
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
return c.runningSlowly
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) setRunningSlowly(isRunningSlowly bool) {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
c.runningSlowly = isRunningSlowly
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) updateScreenSize(g GraphicsContext) error {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
if c.newScreenWidth == 0 && c.newScreenHeight == 0 && c.newScreenScale == 0 {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
changed := false
|
|
|
|
if 0 < c.newScreenWidth || 0 < c.newScreenHeight {
|
2016-05-18 03:59:37 +02:00
|
|
|
c := ui.CurrentUI().SetScreenSize(c.newScreenWidth, c.newScreenHeight)
|
2016-05-18 03:46:23 +02:00
|
|
|
changed = changed || c
|
|
|
|
}
|
|
|
|
if 0 < c.newScreenScale {
|
2016-05-18 03:59:37 +02:00
|
|
|
c := ui.CurrentUI().SetScreenScale(c.newScreenScale)
|
2016-05-18 03:46:23 +02:00
|
|
|
changed = changed || c
|
|
|
|
}
|
|
|
|
if changed {
|
|
|
|
w, h := c.newScreenWidth, c.newScreenHeight
|
2016-05-18 03:59:37 +02:00
|
|
|
if err := g.SetSize(w, h, ui.CurrentUI().ActualScreenScale()); err != nil {
|
2016-05-18 03:46:23 +02:00
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
c.newScreenWidth = 0
|
|
|
|
c.newScreenHeight = 0
|
|
|
|
c.newScreenScale = 0
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) setScreenSize(width, height int) error {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
if !c.running {
|
|
|
|
return errors.New("ebiten: SetScreenSize must be called during Run")
|
|
|
|
}
|
|
|
|
if width <= 0 || height <= 0 {
|
|
|
|
return errors.New("ebiten: width and height must be positive")
|
|
|
|
}
|
|
|
|
c.newScreenWidth = width
|
|
|
|
c.newScreenHeight = height
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *runContext) setScreenScale(scale int) error {
|
|
|
|
c.m.Lock()
|
|
|
|
defer c.m.Unlock()
|
|
|
|
if !c.running {
|
|
|
|
return errors.New("ebiten: SetScreenScale must be called during Run")
|
|
|
|
}
|
|
|
|
if scale <= 0 {
|
|
|
|
return errors.New("ebiten: scale must be positive")
|
|
|
|
}
|
|
|
|
c.newScreenScale = scale
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
type GraphicsContext interface {
|
|
|
|
SetSize(width, height, scale int) error
|
|
|
|
Update() error
|
|
|
|
}
|
|
|
|
|
|
|
|
func Run(g GraphicsContext, width, height, scale int, title string) error {
|
|
|
|
currentRunContext.startRunning()
|
|
|
|
defer currentRunContext.endRunning()
|
|
|
|
|
2016-05-18 03:59:37 +02:00
|
|
|
if err := ui.CurrentUI().Start(width, height, scale, title); err != nil {
|
2016-05-18 03:46:23 +02:00
|
|
|
return err
|
|
|
|
}
|
2016-05-18 03:59:37 +02:00
|
|
|
defer ui.CurrentUI().Terminate()
|
2016-05-18 03:46:23 +02:00
|
|
|
|
2016-05-18 03:59:37 +02:00
|
|
|
if err := g.SetSize(width, height, ui.CurrentUI().ActualScreenScale()); err != nil {
|
2016-05-18 03:46:23 +02:00
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
frames := 0
|
2016-05-18 04:24:17 +02:00
|
|
|
n := now()
|
2016-05-18 03:46:23 +02:00
|
|
|
beforeForUpdate := n
|
|
|
|
beforeForFPS := n
|
|
|
|
for {
|
|
|
|
if err := currentRunContext.updateScreenSize(g); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
2016-05-18 03:59:37 +02:00
|
|
|
e, err := ui.CurrentUI().Update()
|
2016-05-18 03:46:23 +02:00
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
switch e.(type) {
|
2016-05-18 03:59:37 +02:00
|
|
|
case ui.CloseEvent:
|
2016-05-18 03:46:23 +02:00
|
|
|
return nil
|
2016-05-18 03:59:37 +02:00
|
|
|
case ui.RenderEvent:
|
2016-05-18 04:24:17 +02:00
|
|
|
n2 := now()
|
2016-05-18 03:46:23 +02:00
|
|
|
// If beforeForUpdate is too old, we assume that screen is not shown.
|
2016-05-18 04:24:17 +02:00
|
|
|
if int64(5*time.Second/FPS) < n2-beforeForUpdate {
|
2016-05-18 03:46:23 +02:00
|
|
|
currentRunContext.setRunningSlowly(false)
|
2016-05-18 04:24:17 +02:00
|
|
|
beforeForUpdate = n2
|
2016-05-18 03:46:23 +02:00
|
|
|
} else {
|
|
|
|
// Note that generally t is a little different from 1/60[sec].
|
2016-05-18 04:24:17 +02:00
|
|
|
t := n2 - beforeForUpdate
|
2016-05-18 03:46:23 +02:00
|
|
|
currentRunContext.setRunningSlowly(t*FPS >= int64(time.Second*5/2))
|
|
|
|
tt := int(t * FPS / int64(time.Second))
|
|
|
|
// As t is not accurate 1/60[sec], errors are accumulated.
|
|
|
|
// To make the FPS stable, set tt 1 if t is a little less than 1/60[sec].
|
|
|
|
if tt == 0 && (int64(time.Second)/FPS-int64(5*time.Millisecond)) < t {
|
|
|
|
tt = 1
|
|
|
|
}
|
|
|
|
for i := 0; i < tt; i++ {
|
|
|
|
if err := g.Update(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
2016-05-18 03:59:37 +02:00
|
|
|
ui.CurrentUI().SwapBuffers()
|
2016-05-18 03:46:23 +02:00
|
|
|
beforeForUpdate += int64(tt) * int64(time.Second) / FPS
|
|
|
|
frames++
|
|
|
|
}
|
|
|
|
|
|
|
|
// Calc the current FPS.
|
2016-05-18 04:24:17 +02:00
|
|
|
if time.Second <= time.Duration(n2-beforeForFPS) {
|
|
|
|
currentRunContext.updateFPS(float64(frames) * float64(time.Second) / float64(n2-beforeForFPS))
|
|
|
|
beforeForFPS = n2
|
2016-05-18 03:46:23 +02:00
|
|
|
frames = 0
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
panic("not reach")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|