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internal/graphicsdriver/directx: allow tearing when vsync is off
Updates #2034 Updates #2188
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a32a137fa8
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@ -577,6 +577,12 @@ const (
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type _DXGI_COLOR_SPACE_TYPE int32
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type _DXGI_FEATURE int32
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const (
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_DXGI_FEATURE_PRESENT_ALLOW_TEARING _DXGI_FEATURE = 0
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)
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type _DXGI_FORMAT int32
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const (
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@ -593,8 +599,20 @@ type _DXGI_MODE_SCANLINE_ORDER int32
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type _DXGI_MODE_SCALING int32
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type _DXGI_PRESENT uint32
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const (
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_DXGI_PRESENT_ALLOW_TEARING _DXGI_PRESENT = 0x00000200
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)
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type _DXGI_SCALING int32
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type _DXGI_SWAP_CHAIN_FLAG int32
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const (
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_DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING _DXGI_SWAP_CHAIN_FLAG = 2048
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)
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type _DXGI_SWAP_EFFECT int32
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const (
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@ -634,6 +652,7 @@ var (
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_IID_IDXGIAdapter1 = windows.GUID{Data1: 0x29038f61, Data2: 0x3839, Data3: 0x4626, Data4: [...]byte{0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05}}
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_IID_IDXGIDevice = windows.GUID{Data1: 0x54ec77fa, Data2: 0x1377, Data3: 0x44e6, Data4: [...]byte{0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c}}
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_IID_IDXGIFactory4 = windows.GUID{Data1: 0x1bc6ea02, Data2: 0xef36, Data3: 0x464f, Data4: [...]byte{0xbf, 0x0c, 0x21, 0xca, 0x39, 0xe5, 0x16, 0x8a}}
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_IID_IDXGIFactory5 = windows.GUID{Data1: 0x7632e1f5, Data2: 0xee65, Data3: 0x4dca, Data4: [...]byte{0x87, 0xfd, 0x84, 0xcd, 0x75, 0xf8, 0x83, 0x8d}}
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)
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type _D3D12_BLEND_DESC struct {
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@ -2429,10 +2448,72 @@ func (i *_IDXGIFactory4) MakeWindowAssociation(windowHandle windows.HWND, flags
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return nil
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}
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func (i *_IDXGIFactory4) QueryInterface(riid *windows.GUID, ppvObject *unsafe.Pointer) error {
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r, _, _ := syscall.Syscall(i.vtbl.QueryInterface, 3, uintptr(unsafe.Pointer(i)), uintptr(unsafe.Pointer(riid)), uintptr(unsafe.Pointer(ppvObject)))
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runtime.KeepAlive(riid)
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runtime.KeepAlive(ppvObject)
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if uint32(r) != uint32(windows.S_OK) {
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return fmt.Errorf("directx: IDXGIFactory4::QueryInterface failed: HRESULT(%d)", uint32(r))
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}
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return nil
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}
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func (i *_IDXGIFactory4) Release() {
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syscall.Syscall(i.vtbl.Release, 1, uintptr(unsafe.Pointer(i)), 0, 0)
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}
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type _IDXGIFactory5 struct {
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vtbl *_IDXGIFactory5_Vtbl
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}
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type _IDXGIFactory5_Vtbl struct {
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QueryInterface uintptr
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AddRef uintptr
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Release uintptr
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SetPrivateData uintptr
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SetPrivateDataInterface uintptr
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GetPrivateData uintptr
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GetParent uintptr
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EnumAdapters uintptr
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MakeWindowAssociation uintptr
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GetWindowAssociation uintptr
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CreateSwapChain uintptr
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CreateSoftwareAdapter uintptr
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EnumAdapters1 uintptr
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IsCurrent uintptr
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IsWindowedStereoEnabled uintptr
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CreateSwapChainForHwnd uintptr
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CreateSwapChainForCoreWindow uintptr
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GetSharedResourceAdapterLuid uintptr
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RegisterStereoStatusWindow uintptr
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RegisterStereoStatusEvent uintptr
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UnregisterStereoStatus uintptr
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RegisterOcclusionStatusWindow uintptr
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RegisterOcclusionStatusEvent uintptr
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UnregisterOcclusionStatus uintptr
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CreateSwapChainForComposition uintptr
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GetCreationFlags uintptr
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EnumAdapterByLuid uintptr
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EnumWarpAdapter uintptr
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CheckFeatureSupport uintptr
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}
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func (i *_IDXGIFactory5) CheckFeatureSupport(feature _DXGI_FEATURE, pFeatureSupportData unsafe.Pointer, featureSupportDataSize uint32) error {
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r, _, _ := syscall.Syscall6(i.vtbl.CheckFeatureSupport, 4, uintptr(unsafe.Pointer(i)),
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uintptr(feature), uintptr(pFeatureSupportData), uintptr(featureSupportDataSize),
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0, 0)
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runtime.KeepAlive(pFeatureSupportData)
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if uint32(r) != uint32(windows.S_OK) {
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return fmt.Errorf("directx: IDXGIFactory5::CheckFeatureSupport failed: HRESULT(%d)", uint32(r))
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}
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return nil
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}
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func (i *_IDXGIFactory5) Release() {
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syscall.Syscall(i.vtbl.Release, 1, uintptr(unsafe.Pointer(i)), 0, 0)
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}
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type _IDXGIOutput struct {
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vtbl *_IDXGIOutput_Vtbl
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}
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@ -103,6 +103,8 @@ type Graphics struct {
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fenceValues [frameCount]uint64
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fenceWaitEvent windows.Handle
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allowTearing bool
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// drawCommandAllocators are command allocators for a 3D engine (DrawIndexedInstanced).
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// For the word 'engine', see https://docs.microsoft.com/en-us/windows/win32/direct3d12/user-mode-heap-synchronization.
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// The term 'draw' is used instead of '3D' in this package.
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@ -268,6 +270,15 @@ func (g *Graphics) initializeDesktop(useWARP bool, useDebugLayer bool) (ferr err
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return err
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}
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var factory *_IDXGIFactory5
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if err := g.factory.QueryInterface(&_IID_IDXGIFactory5, (*unsafe.Pointer)(unsafe.Pointer(&factory))); err == nil && factory != nil {
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defer factory.Release()
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var allowTearing int32
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if err := factory.CheckFeatureSupport(_DXGI_FEATURE_PRESENT_ALLOW_TEARING, unsafe.Pointer(&allowTearing), uint32(unsafe.Sizeof(allowTearing))); err == nil && allowTearing != 0 {
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g.allowTearing = true
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}
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}
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if err := g.initializeMembers(); err != nil {
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return err
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}
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@ -524,7 +535,7 @@ func (g *Graphics) initSwapChainDesktop(width, height int) (ferr error) {
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//
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// IDXGIFactory::CreateSwapChain: Alpha blended swapchains must be created with CreateSwapChainForComposition,
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// or CreateSwapChainForCoreWindow with the DXGI_SWAP_CHAIN_FLAG_FOREGROUND_LAYER flag
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s, err := g.factory.CreateSwapChainForHwnd(unsafe.Pointer(g.commandQueue), g.window, &_DXGI_SWAP_CHAIN_DESC1{
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desc := &_DXGI_SWAP_CHAIN_DESC1{
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Width: uint32(width),
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Height: uint32(height),
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Format: _DXGI_FORMAT_B8G8R8A8_UNORM,
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@ -535,7 +546,11 @@ func (g *Graphics) initSwapChainDesktop(width, height int) (ferr error) {
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Count: 1,
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Quality: 0,
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},
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}, nil, nil)
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}
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if g.allowTearing {
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desc.Flags |= uint32(_DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING)
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}
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s, err := g.factory.CreateSwapChainForHwnd(unsafe.Pointer(g.commandQueue), g.window, desc, nil, nil)
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if err != nil {
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return err
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}
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@ -781,10 +796,13 @@ func (g *Graphics) presentDesktop() error {
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}
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var syncInterval uint32
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var flags _DXGI_PRESENT
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if g.vsyncEnabled {
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syncInterval = 1
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} else if g.allowTearing {
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flags |= _DXGI_PRESENT_ALLOW_TEARING
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}
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if err := g.swapChain.Present(syncInterval, 0); err != nil {
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if err := g.swapChain.Present(syncInterval, uint32(flags)); err != nil {
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return err
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}
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