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internal/graphicsdriver/playstation5: bug fix: link error
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@ -14,6 +14,9 @@
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//go:build playstation5
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//go:build playstation5
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#ifndef EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H
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#define EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include <stddef.h>
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@ -26,7 +29,7 @@ typedef struct ebitengine_Error {
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int code;
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int code;
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} ebitengine_Error;
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} ebitengine_Error;
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bool ebitengine_IsErrorNil(ebitengine_Error* err) {
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static bool ebitengine_IsErrorNil(ebitengine_Error* err) {
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return err->message == NULL && err->code == 0;
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return err->message == NULL && err->code == 0;
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}
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}
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@ -41,3 +44,5 @@ void ebitengine_DisposeShader(int id);
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#ifdef __cplusplus
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#ifdef __cplusplus
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} // extern "C"
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} // extern "C"
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#endif
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#endif
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#endif // EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H
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