Implement paint.go

This commit is contained in:
Hajime Hoshi 2014-12-14 23:06:21 +09:00
parent e55f53cfab
commit 00a7cb1bac

View File

@ -14,15 +14,26 @@ const (
)
type Game struct {
brushRenderTarget ebiten.RenderTargetID
canvasRenderTarget ebiten.RenderTargetID
}
func (g *Game) Update() error {
// TODO: Implement
return nil
}
func (g *Game) Draw(gr ebiten.GraphicsContext) error {
if g.brushRenderTarget.IsNil() {
var err error
g.brushRenderTarget, err = ebiten.NewRenderTargetID(1, 1, ebiten.FilterNearest)
if err != nil {
return err
}
gr.PushRenderTarget(g.brushRenderTarget)
gr.Fill(0, 0, 0)
gr.PopRenderTarget()
}
if g.canvasRenderTarget.IsNil() {
var err error
g.canvasRenderTarget, err = ebiten.NewRenderTargetID(screenWidth, screenHeight, ebiten.FilterNearest)
@ -33,9 +44,18 @@ func (g *Game) Draw(gr ebiten.GraphicsContext) error {
gr.Fill(0xff, 0xff, 0xff)
gr.PopRenderTarget()
}
mx, my := ebiten.CursorPosition()
if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
gr.PushRenderTarget(g.canvasRenderTarget)
geo := ebiten.GeometryMatrixI()
geo.Translate(float64(mx), float64(my))
ebiten.DrawWhole(gr.RenderTarget(g.brushRenderTarget), 1, 1, geo, ebiten.ColorMatrixI())
gr.PopRenderTarget()
}
ebiten.DrawWhole(gr.RenderTarget(g.canvasRenderTarget), screenWidth, screenHeight, ebiten.GeometryMatrixI(), ebiten.ColorMatrixI())
mx, my := ebiten.CursorPosition()
ebitenutil.DebugPrint(gr, fmt.Sprintf("(%d, %d)", mx, my))
return nil
}