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internal/ui: remove unnecessary code
This was an old code when Ebitengine created a dummy invisible window before creating the main window.
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@ -171,9 +171,6 @@ func initialize() error {
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return err
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}
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glfw.WindowHint(glfw.Visible, glfw.False)
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glfw.WindowHint(glfw.ClientAPI, glfw.NoAPI)
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// Update the monitor first. The monitor state is depended on various functions like initialMonitorByOS.
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theMonitors.update()
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