mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2025-01-24 18:02:02 +01:00
parent
c536e34e56
commit
052947d7b7
1
go.sum
1
go.sum
@ -51,6 +51,7 @@ golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn
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golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
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golang.org/x/net v0.0.0-20200822124328-c89045814202/go.mod h1:/O7V0waA8r7cgGh81Ro3o1hOxt32SMVPicZroKQ2sZA=
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golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
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golang.org/x/sync v0.0.0-20200625203802-6e8e738ad208 h1:qwRHBd0NqMbJxfbotnDhm2ByMI1Shq4Y6oRJo21SGJA=
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golang.org/x/sync v0.0.0-20200625203802-6e8e738ad208/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
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golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
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golang.org/x/sys v0.0.0-20190312061237-fead79001313/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
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|
32
internal/glfw/glfw/README.md
vendored
32
internal/glfw/glfw/README.md
vendored
@ -1,3 +1,35 @@
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These files are basically copy of github.com/v3.3/glfw/glfw.
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There is one change from the original files: `GLFWscrollfun` takes pointers instead of values since all arguments of C functions have to be 32bit on 32bit Windows machine.
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```diff
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diff --git a/tmp/glfw-3.3.3/include/GLFW/glfw3.h b/./internal/glfw/glfw/include/GLFW/glfw3.h
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index 35bbf075..b41c0dca 100644
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--- a/tmp/glfw-3.3.3/include/GLFW/glfw3.h
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+++ b/./internal/glfw/glfw/include/GLFW/glfw3.h
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@@ -1496,7 +1496,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
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*
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* @ingroup input
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*/
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-typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
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+typedef void (* GLFWscrollfun)(GLFWwindow*,double*,double*);
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/*! @brief The function pointer type for keyboard key callbacks.
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*
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```
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```diff
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diff --git a/tmp/glfw-3.3.3/src/input.c b/./internal/glfw/glfw/src/input.c
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index 337d5cf0..4ac555cb 100644
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--- a/tmp/glfw-3.3.3/src/input.c
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+++ b/./internal/glfw/glfw/src/input.c
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@@ -312,7 +312,7 @@ void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWb
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void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
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{
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if (window->callbacks.scroll)
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- window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
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+ window->callbacks.scroll((GLFWwindow*) window, &xoffset, &yoffset);
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}
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// Notifies shared code of a mouse button click event
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```
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55
internal/glfw/glfw/include/GLFW/glfw3.h
vendored
55
internal/glfw/glfw/include/GLFW/glfw3.h
vendored
@ -52,7 +52,7 @@ extern "C" {
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* This is the reference documentation for OpenGL and OpenGL ES context related
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* functions. For more task-oriented information, see the @ref context_guide.
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*/
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/*! @defgroup vulkan Vulkan reference
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/*! @defgroup vulkan Vulkan support reference
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* @brief Functions and types related to Vulkan.
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*
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* This is the reference documentation for Vulkan related functions and types.
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@ -193,7 +193,38 @@ extern "C" {
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#endif /*__APPLE__*/
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#elif !defined(GLFW_INCLUDE_NONE)
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#elif defined(GLFW_INCLUDE_GLU)
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#if defined(__APPLE__)
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#if defined(GLFW_INCLUDE_GLU)
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#include <OpenGL/glu.h>
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#endif
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#else /*__APPLE__*/
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#if defined(GLFW_INCLUDE_GLU)
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#include <GL/glu.h>
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#endif
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#endif /*__APPLE__*/
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#elif !defined(GLFW_INCLUDE_NONE) && \
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!defined(__gl_h_) && \
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!defined(__gles1_gl_h_) && \
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!defined(__gles2_gl2_h_) && \
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!defined(__gles2_gl3_h_) && \
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!defined(__gles2_gl31_h_) && \
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!defined(__gles2_gl32_h_) && \
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!defined(__gl_glcorearb_h_) && \
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!defined(__gl2_h_) /*legacy*/ && \
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!defined(__gl3_h_) /*legacy*/ && \
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!defined(__gl31_h_) /*legacy*/ && \
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!defined(__gl32_h_) /*legacy*/ && \
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!defined(__glcorearb_h_) /*legacy*/ && \
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!defined(__GL_H__) /*non-standard*/ && \
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!defined(__gltypes_h_) /*non-standard*/ && \
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!defined(__glee_h_) /*non-standard*/
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#if defined(__APPLE__)
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@ -201,9 +232,6 @@ extern "C" {
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#define GL_GLEXT_LEGACY
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#endif
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#include <OpenGL/gl.h>
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#if defined(GLFW_INCLUDE_GLU)
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#include <OpenGL/glu.h>
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#endif
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#else /*__APPLE__*/
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@ -211,9 +239,6 @@ extern "C" {
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#if defined(GLFW_INCLUDE_GLEXT)
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#include <GL/glext.h>
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#endif
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#if defined(GLFW_INCLUDE_GLU)
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#include <GL/glu.h>
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#endif
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#endif /*__APPLE__*/
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@ -270,7 +295,7 @@ extern "C" {
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* API changes.
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* @ingroup init
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*/
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#define GLFW_VERSION_REVISION 2
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#define GLFW_VERSION_REVISION 3
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/*! @} */
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/*! @brief One.
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@ -949,9 +974,9 @@ extern "C" {
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* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
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*/
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
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/*! @brief OpenGL debug context hint and attribute.
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/*! @brief Debug mode context hint and attribute.
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*
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* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
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* Debug mode context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
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* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
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*/
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
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@ -1328,7 +1353,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
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* @endcode
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*
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* @param[in] window The window that was maximized or restored.
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* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
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* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
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* `GLFW_FALSE` if it was restored.
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*
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* @sa @ref window_maximize
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@ -1753,6 +1778,10 @@ typedef struct GLFWgamepadstate
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* bundle, if present. This can be disabled with the @ref
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* GLFW_COCOA_CHDIR_RESOURCES init hint.
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*
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* @remark @x11 This function will set the `LC_CTYPE` category of the
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* application locale according to the current environment if that category is
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* still "C". This is because the "C" locale breaks Unicode text input.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref intro_init
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@ -1776,6 +1805,8 @@ GLFWAPI int glfwInit(void);
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* call this function, as it is called by @ref glfwInit before it returns
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* failure.
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*
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* This function has no effect if GLFW is not initialized.
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*
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* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
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*
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* @remark This function may be called before @ref glfwInit.
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16
internal/glfw/glfw/src/egl_context.c
vendored
16
internal/glfw/glfw/src/egl_context.c
vendored
@ -588,18 +588,16 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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}
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// Set up attributes for surface creation
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index = 0;
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if (fbconfig->sRGB)
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{
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int index = 0;
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if (fbconfig->sRGB)
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{
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if (_glfw.egl.KHR_gl_colorspace)
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setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
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}
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setAttrib(EGL_NONE, EGL_NONE);
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if (_glfw.egl.KHR_gl_colorspace)
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setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
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}
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setAttrib(EGL_NONE, EGL_NONE);
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window->context.egl.surface =
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eglCreateWindowSurface(_glfw.egl.display,
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config,
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36
internal/glfw/glfw/src/internal.h
vendored
36
internal/glfw/glfw/src/internal.h
vendored
@ -342,9 +342,9 @@ struct _GLFWcontext
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int robustness;
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int release;
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PFNGLGETSTRINGIPROC GetStringi;
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PFNGLGETSTRINGIPROC GetStringi;
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PFNGLGETINTEGERVPROC GetIntegerv;
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PFNGLGETSTRINGPROC GetString;
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PFNGLGETSTRINGPROC GetString;
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_GLFWmakecontextcurrentfun makeCurrent;
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_GLFWswapbuffersfun swapBuffers;
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@ -396,23 +396,23 @@ struct _GLFWwindow
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_GLFWcontext context;
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struct {
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GLFWwindowposfun pos;
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GLFWwindowsizefun size;
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GLFWwindowclosefun close;
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GLFWwindowrefreshfun refresh;
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GLFWwindowfocusfun focus;
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GLFWwindowiconifyfun iconify;
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GLFWwindowmaximizefun maximize;
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GLFWframebuffersizefun fbsize;
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GLFWwindowposfun pos;
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GLFWwindowsizefun size;
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GLFWwindowclosefun close;
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GLFWwindowrefreshfun refresh;
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GLFWwindowfocusfun focus;
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GLFWwindowiconifyfun iconify;
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GLFWwindowmaximizefun maximize;
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GLFWframebuffersizefun fbsize;
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GLFWwindowcontentscalefun scale;
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GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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GLFWcursorenterfun cursorEnter;
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GLFWscrollfun scroll;
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GLFWkeyfun key;
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GLFWcharfun character;
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GLFWcharmodsfun charmods;
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GLFWdropfun drop;
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GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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GLFWcursorenterfun cursorEnter;
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GLFWscrollfun scroll;
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GLFWkeyfun key;
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GLFWcharfun character;
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GLFWcharmodsfun charmods;
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GLFWdropfun drop;
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} callbacks;
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// This is defined in the window API's platform.h
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4
internal/glfw/glfw/src/wgl_context.h
vendored
4
internal/glfw/glfw/src/wgl_context.h
vendored
@ -104,10 +104,6 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
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#define wglMakeCurrent _glfw.wgl.MakeCurrent
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#define wglShareLists _glfw.wgl.ShareLists
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#define _GLFW_RECREATION_NOT_NEEDED 0
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#define _GLFW_RECREATION_REQUIRED 1
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#define _GLFW_RECREATION_IMPOSSIBLE 2
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
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2
internal/glfw/glfw/src/win32_init.c
vendored
2
internal/glfw/glfw/src/win32_init.c
vendored
@ -143,6 +143,8 @@ static GLFWbool loadLibraries(void)
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GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
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_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
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GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
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_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
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GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
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}
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_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
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|
10
internal/glfw/glfw/src/win32_joystick.c
vendored
10
internal/glfw/glfw/src/win32_joystick.c
vendored
@ -356,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
|
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_GLFWjoystick* js = _glfw.joysticks + jid;
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js = _glfw.joysticks + jid;
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if (js->present)
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{
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if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
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@ -672,11 +672,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
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};
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// Screams of horror are appropriate at this point
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int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
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if (state < 0 || state > 8)
|
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state = 8;
|
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int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
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if (stateIndex < 0 || stateIndex > 8)
|
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stateIndex = 8;
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|
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_glfwInputJoystickHat(js, pi, states[state]);
|
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_glfwInputJoystickHat(js, pi, states[stateIndex]);
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pi++;
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break;
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}
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|
2
internal/glfw/glfw/src/win32_monitor.c
vendored
2
internal/glfw/glfw/src/win32_monitor.c
vendored
@ -185,6 +185,8 @@ void _glfwPollMonitorsWin32(void)
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display.DeviceName) == 0)
|
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{
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disconnected[i] = NULL;
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// handle may have changed, update
|
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EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
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||||
break;
|
||||
}
|
||||
}
|
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|
13
internal/glfw/glfw/src/win32_platform.h
vendored
13
internal/glfw/glfw/src/win32_platform.h
vendored
@ -77,6 +77,9 @@
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||||
#ifndef WM_DWMCOMPOSITIONCHANGED
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||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
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#endif
|
||||
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||
#endif
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
@ -99,7 +102,7 @@
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WIN8
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
@ -247,9 +250,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
|
||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
|
||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
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#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
|
||||
|
||||
// shcore.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||
@ -316,8 +321,13 @@ typedef struct _GLFWwindowWin32
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleToMonitor;
|
||||
|
||||
// Cached size used to filter out duplicate events
|
||||
int width, height;
|
||||
|
||||
// The last received cursor position, regardless of source
|
||||
int lastCursorPosX, lastCursorPosY;
|
||||
// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
||||
WCHAR highSurrogate;
|
||||
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
@ -373,6 +383,7 @@ typedef struct _GLFWlibraryWin32
|
||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||
PFN_DwmFlush Flush;
|
||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||
PFN_DwmGetColorizationColor GetColorizationColor;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
|
131
internal/glfw/glfw/src/win32_window.c
vendored
131
internal/glfw/glfw/src/win32_window.c
vendored
@ -377,12 +377,17 @@ static void updateWindowStyles(const _GLFWwindow* window)
|
||||
//
|
||||
static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
{
|
||||
BOOL enabled;
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return;
|
||||
|
||||
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return;
|
||||
|
||||
if (IsWindows8OrGreater() ||
|
||||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
|
||||
{
|
||||
HRGN region = CreateRectRgn(0, 0, -1, -1);
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
@ -390,37 +395,18 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
bb.hRgnBlur = region;
|
||||
bb.fEnable = TRUE;
|
||||
|
||||
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
|
||||
{
|
||||
// Decorated windows don't repaint the transparent background
|
||||
// leaving a trail behind animations
|
||||
// HACK: Making the window layered with a transparency color key
|
||||
// seems to fix this. Normally, when specifying
|
||||
// a transparency color key to be used when composing the
|
||||
// layered window, all pixels painted by the window in this
|
||||
// color will be transparent. That doesn't seem to be the
|
||||
// case anymore, at least when used with blur behind window
|
||||
// plus negative region.
|
||||
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
exStyle |= WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
|
||||
|
||||
// Using a color key not equal to black to fix the trailing
|
||||
// issue. When set to black, something is making the hit test
|
||||
// not resize with the window frame.
|
||||
SetLayeredWindowAttributes(window->win32.handle,
|
||||
RGB(255, 0, 255), 255, LWA_COLORKEY);
|
||||
}
|
||||
|
||||
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
|
||||
DeleteObject(region);
|
||||
}
|
||||
else
|
||||
{
|
||||
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
exStyle &= ~WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
|
||||
RedrawWindow(window->win32.handle, NULL, NULL,
|
||||
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME);
|
||||
// HACK: Disable framebuffer transparency on Windows 7 when the
|
||||
// colorization color is opaque, because otherwise the window
|
||||
// contents is blended additively with the previous frame instead
|
||||
// of replacing it
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
bb.dwFlags = DWM_BB_ENABLE;
|
||||
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
|
||||
}
|
||||
}
|
||||
|
||||
@ -519,7 +505,17 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_NCCREATE:
|
||||
{
|
||||
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
{
|
||||
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
|
||||
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
|
||||
|
||||
// On per-monitor DPI aware V1 systems, only enable
|
||||
// non-client scaling for windows that scale the client area
|
||||
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
|
||||
// area static when the non-client area is scaled
|
||||
if (wndconfig && wndconfig->scaleToMonitor)
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -645,11 +641,35 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_CHAR:
|
||||
case WM_SYSCHAR:
|
||||
{
|
||||
if (wParam >= 0xd800 && wParam <= 0xdbff)
|
||||
window->win32.highSurrogate = (WCHAR) wParam;
|
||||
else
|
||||
{
|
||||
unsigned int codepoint = 0;
|
||||
|
||||
if (wParam >= 0xdc00 && wParam <= 0xdfff)
|
||||
{
|
||||
if (window->win32.highSurrogate)
|
||||
{
|
||||
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
|
||||
codepoint += (WCHAR) wParam - 0xdc00;
|
||||
codepoint += 0x10000;
|
||||
}
|
||||
}
|
||||
else
|
||||
codepoint = (WCHAR) wParam;
|
||||
|
||||
window->win32.highSurrogate = 0;
|
||||
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_UNICHAR:
|
||||
{
|
||||
const GLFWbool plain = (uMsg != WM_SYSCHAR);
|
||||
|
||||
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
|
||||
if (wParam == UNICODE_NOCHAR)
|
||||
{
|
||||
// WM_UNICHAR is not sent by Windows, but is sent by some
|
||||
// third-party input method engine
|
||||
@ -657,7 +677,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain);
|
||||
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -944,6 +964,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
const int width = LOWORD(lParam);
|
||||
const int height = HIWORD(lParam);
|
||||
const GLFWbool iconified = wParam == SIZE_MINIMIZED;
|
||||
const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
|
||||
(window->win32.maximized &&
|
||||
@ -958,8 +980,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (window->win32.maximized != maximized)
|
||||
_glfwInputWindowMaximize(window, maximized);
|
||||
|
||||
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
if (width != window->win32.width || height != window->win32.height)
|
||||
{
|
||||
window->win32.width = width;
|
||||
window->win32.height = height;
|
||||
|
||||
_glfwInputFramebufferSize(window, width, height);
|
||||
_glfwInputWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
if (window->monitor && window->win32.iconified != iconified)
|
||||
{
|
||||
@ -1073,6 +1101,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
}
|
||||
|
||||
case WM_DWMCOMPOSITIONCHANGED:
|
||||
case WM_DWMCOLORIZATIONCOLORCHANGED:
|
||||
{
|
||||
if (window->win32.transparent)
|
||||
updateFramebufferTransparency(window);
|
||||
@ -1112,9 +1141,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
|
||||
// Only apply the suggested size if the OS is new enough to have
|
||||
// sent a WM_GETDPISCALEDSIZE before this
|
||||
if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
|
||||
// Resize windowed mode windows that either permit rescaling or that
|
||||
// need it to compensate for non-client area scaling
|
||||
if (!window->monitor &&
|
||||
(window->win32.scaleToMonitor ||
|
||||
_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
|
||||
{
|
||||
RECT* suggested = (RECT*) lParam;
|
||||
SetWindowPos(window->win32.handle, HWND_TOP,
|
||||
@ -1229,7 +1260,7 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
NULL, // No parent window
|
||||
NULL, // No window menu
|
||||
GetModuleHandleW(NULL),
|
||||
NULL);
|
||||
(LPVOID) wndconfig);
|
||||
|
||||
free(wideTitle);
|
||||
|
||||
@ -1296,6 +1327,8 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
window->win32.transparent = GLFW_TRUE;
|
||||
}
|
||||
|
||||
_glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@ -1797,7 +1830,8 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
{
|
||||
BOOL enabled;
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
|
||||
if (!window->win32.transparent)
|
||||
return GLFW_FALSE;
|
||||
@ -1805,7 +1839,20 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return GLFW_FALSE;
|
||||
|
||||
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!IsWindows8OrGreater())
|
||||
{
|
||||
// HACK: Disable framebuffer transparency on Windows 7 when the
|
||||
// colorization color is opaque, because otherwise the window
|
||||
// contents is blended additively with the previous frame instead
|
||||
// of replacing it
|
||||
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
|
1
internal/glfw/glfw/src/window.c
vendored
1
internal/glfw/glfw/src/window.c
vendored
@ -1099,3 +1099,4 @@ GLFWAPI void glfwPostEmptyEvent(void)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -2,4 +2,4 @@
|
||||
|
||||
package glfw
|
||||
|
||||
const glfwDLLHash = "93ce68219cb0e920a0b9f04a38bbeff104f530a643fd0a792215572525869f90"
|
||||
const glfwDLLHash = "acab6665ea9a1e855eaa0a7e6cb56b8c3a252240e8cf829c99ba2f094cc969c9"
|
||||
|
@ -2,4 +2,4 @@
|
||||
|
||||
package glfw
|
||||
|
||||
const glfwDLLHash = "9297f0b5337eb17f170398f4e027f59a8daf502cb45cff9b74b615d70d8369c2"
|
||||
const glfwDLLHash = "cc243593fabeb8a7a12f189a588504628b1b97cbc0be8366e15327230e8ef733"
|
||||
|
Loading…
Reference in New Issue
Block a user