internal/glfw: Update GLFW to 3.3.3 for Windows

Closes #1523
This commit is contained in:
Hajime Hoshi 2021-03-09 02:10:19 +09:00
parent c536e34e56
commit 052947d7b7
16 changed files with 216 additions and 95 deletions

1
go.sum
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@ -51,6 +51,7 @@ golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
golang.org/x/net v0.0.0-20200822124328-c89045814202/go.mod h1:/O7V0waA8r7cgGh81Ro3o1hOxt32SMVPicZroKQ2sZA=
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.0.0-20200625203802-6e8e738ad208 h1:qwRHBd0NqMbJxfbotnDhm2ByMI1Shq4Y6oRJo21SGJA=
golang.org/x/sync v0.0.0-20200625203802-6e8e738ad208/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20190312061237-fead79001313/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=

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@ -1,3 +1,35 @@
These files are basically copy of github.com/v3.3/glfw/glfw.
There is one change from the original files: `GLFWscrollfun` takes pointers instead of values since all arguments of C functions have to be 32bit on 32bit Windows machine.
```diff
diff --git a/tmp/glfw-3.3.3/include/GLFW/glfw3.h b/./internal/glfw/glfw/include/GLFW/glfw3.h
index 35bbf075..b41c0dca 100644
--- a/tmp/glfw-3.3.3/include/GLFW/glfw3.h
+++ b/./internal/glfw/glfw/include/GLFW/glfw3.h
@@ -1496,7 +1496,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
*
* @ingroup input
*/
-typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
+typedef void (* GLFWscrollfun)(GLFWwindow*,double*,double*);
/*! @brief The function pointer type for keyboard key callbacks.
*
```
```diff
diff --git a/tmp/glfw-3.3.3/src/input.c b/./internal/glfw/glfw/src/input.c
index 337d5cf0..4ac555cb 100644
--- a/tmp/glfw-3.3.3/src/input.c
+++ b/./internal/glfw/glfw/src/input.c
@@ -312,7 +312,7 @@ void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWb
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
{
if (window->callbacks.scroll)
- window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
+ window->callbacks.scroll((GLFWwindow*) window, &xoffset, &yoffset);
}
// Notifies shared code of a mouse button click event
```

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@ -52,7 +52,7 @@ extern "C" {
* This is the reference documentation for OpenGL and OpenGL ES context related
* functions. For more task-oriented information, see the @ref context_guide.
*/
/*! @defgroup vulkan Vulkan reference
/*! @defgroup vulkan Vulkan support reference
* @brief Functions and types related to Vulkan.
*
* This is the reference documentation for Vulkan related functions and types.
@ -193,7 +193,38 @@ extern "C" {
#endif /*__APPLE__*/
#elif !defined(GLFW_INCLUDE_NONE)
#elif defined(GLFW_INCLUDE_GLU)
#if defined(__APPLE__)
#if defined(GLFW_INCLUDE_GLU)
#include <OpenGL/glu.h>
#endif
#else /*__APPLE__*/
#if defined(GLFW_INCLUDE_GLU)
#include <GL/glu.h>
#endif
#endif /*__APPLE__*/
#elif !defined(GLFW_INCLUDE_NONE) && \
!defined(__gl_h_) && \
!defined(__gles1_gl_h_) && \
!defined(__gles2_gl2_h_) && \
!defined(__gles2_gl3_h_) && \
!defined(__gles2_gl31_h_) && \
!defined(__gles2_gl32_h_) && \
!defined(__gl_glcorearb_h_) && \
!defined(__gl2_h_) /*legacy*/ && \
!defined(__gl3_h_) /*legacy*/ && \
!defined(__gl31_h_) /*legacy*/ && \
!defined(__gl32_h_) /*legacy*/ && \
!defined(__glcorearb_h_) /*legacy*/ && \
!defined(__GL_H__) /*non-standard*/ && \
!defined(__gltypes_h_) /*non-standard*/ && \
!defined(__glee_h_) /*non-standard*/
#if defined(__APPLE__)
@ -201,9 +232,6 @@ extern "C" {
#define GL_GLEXT_LEGACY
#endif
#include <OpenGL/gl.h>
#if defined(GLFW_INCLUDE_GLU)
#include <OpenGL/glu.h>
#endif
#else /*__APPLE__*/
@ -211,9 +239,6 @@ extern "C" {
#if defined(GLFW_INCLUDE_GLEXT)
#include <GL/glext.h>
#endif
#if defined(GLFW_INCLUDE_GLU)
#include <GL/glu.h>
#endif
#endif /*__APPLE__*/
@ -270,7 +295,7 @@ extern "C" {
* API changes.
* @ingroup init
*/
#define GLFW_VERSION_REVISION 2
#define GLFW_VERSION_REVISION 3
/*! @} */
/*! @brief One.
@ -949,9 +974,9 @@ extern "C" {
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
*/
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
/*! @brief OpenGL debug context hint and attribute.
/*! @brief Debug mode context hint and attribute.
*
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
* Debug mode context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
*/
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
@ -1328,7 +1353,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
* @endcode
*
* @param[in] window The window that was maximized or restored.
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
* `GLFW_FALSE` if it was restored.
*
* @sa @ref window_maximize
@ -1753,6 +1778,10 @@ typedef struct GLFWgamepadstate
* bundle, if present. This can be disabled with the @ref
* GLFW_COCOA_CHDIR_RESOURCES init hint.
*
* @remark @x11 This function will set the `LC_CTYPE` category of the
* application locale according to the current environment if that category is
* still "C". This is because the "C" locale breaks Unicode text input.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref intro_init
@ -1776,6 +1805,8 @@ GLFWAPI int glfwInit(void);
* call this function, as it is called by @ref glfwInit before it returns
* failure.
*
* This function has no effect if GLFW is not initialized.
*
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
*
* @remark This function may be called before @ref glfwInit.

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@ -588,18 +588,16 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
}
// Set up attributes for surface creation
index = 0;
if (fbconfig->sRGB)
{
int index = 0;
if (fbconfig->sRGB)
{
if (_glfw.egl.KHR_gl_colorspace)
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
setAttrib(EGL_NONE, EGL_NONE);
if (_glfw.egl.KHR_gl_colorspace)
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
setAttrib(EGL_NONE, EGL_NONE);
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display,
config,

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@ -342,9 +342,9 @@ struct _GLFWcontext
int robustness;
int release;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETSTRINGPROC GetString;
PFNGLGETSTRINGPROC GetString;
_GLFWmakecontextcurrentfun makeCurrent;
_GLFWswapbuffersfun swapBuffers;
@ -396,23 +396,23 @@ struct _GLFWwindow
_GLFWcontext context;
struct {
GLFWwindowposfun pos;
GLFWwindowsizefun size;
GLFWwindowclosefun close;
GLFWwindowrefreshfun refresh;
GLFWwindowfocusfun focus;
GLFWwindowiconifyfun iconify;
GLFWwindowmaximizefun maximize;
GLFWframebuffersizefun fbsize;
GLFWwindowposfun pos;
GLFWwindowsizefun size;
GLFWwindowclosefun close;
GLFWwindowrefreshfun refresh;
GLFWwindowfocusfun focus;
GLFWwindowiconifyfun iconify;
GLFWwindowmaximizefun maximize;
GLFWframebuffersizefun fbsize;
GLFWwindowcontentscalefun scale;
GLFWmousebuttonfun mouseButton;
GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter;
GLFWscrollfun scroll;
GLFWkeyfun key;
GLFWcharfun character;
GLFWcharmodsfun charmods;
GLFWdropfun drop;
GLFWmousebuttonfun mouseButton;
GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter;
GLFWscrollfun scroll;
GLFWkeyfun key;
GLFWcharfun character;
GLFWcharmodsfun charmods;
GLFWdropfun drop;
} callbacks;
// This is defined in the window API's platform.h

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@ -104,10 +104,6 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
#define wglMakeCurrent _glfw.wgl.MakeCurrent
#define wglShareLists _glfw.wgl.ShareLists
#define _GLFW_RECREATION_NOT_NEEDED 0
#define _GLFW_RECREATION_REQUIRED 1
#define _GLFW_RECREATION_IMPOSSIBLE 2
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl

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@ -143,6 +143,8 @@ static GLFWbool loadLibraries(void)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
}
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");

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@ -356,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
_GLFWjoystick* js = _glfw.joysticks + jid;
js = _glfw.joysticks + jid;
if (js->present)
{
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
@ -672,11 +672,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
};
// Screams of horror are appropriate at this point
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
if (state < 0 || state > 8)
state = 8;
int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
if (stateIndex < 0 || stateIndex > 8)
stateIndex = 8;
_glfwInputJoystickHat(js, pi, states[state]);
_glfwInputJoystickHat(js, pi, states[stateIndex]);
pi++;
break;
}

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@ -185,6 +185,8 @@ void _glfwPollMonitorsWin32(void)
display.DeviceName) == 0)
{
disconnected[i] = NULL;
// handle may have changed, update
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
break;
}
}

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@ -77,6 +77,9 @@
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
@ -99,7 +102,7 @@
#define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif
#ifndef _WIN32_WINNT_WINBLUE
#define _WIN32_WINNT_WINBLUE 0x0602
#define _WIN32_WINNT_WINBLUE 0x0603
#endif
#ifndef _WIN32_WINNT_WIN8
#define _WIN32_WINNT_WIN8 0x0602
@ -247,9 +250,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@ -316,8 +321,13 @@ typedef struct _GLFWwindowWin32
GLFWbool transparent;
GLFWbool scaleToMonitor;
// Cached size used to filter out duplicate events
int width, height;
// The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate;
} _GLFWwindowWin32;
@ -373,6 +383,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor;
} dwmapi;
struct {

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@ -377,12 +377,17 @@ static void updateWindowStyles(const _GLFWwindow* window)
//
static void updateFramebufferTransparency(const _GLFWwindow* window)
{
BOOL enabled;
BOOL composition, opaque;
DWORD color;
if (!IsWindowsVistaOrGreater())
return;
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return;
if (IsWindows8OrGreater() ||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
{
HRGN region = CreateRectRgn(0, 0, -1, -1);
DWM_BLURBEHIND bb = {0};
@ -390,37 +395,18 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
bb.hRgnBlur = region;
bb.fEnable = TRUE;
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
{
// Decorated windows don't repaint the transparent background
// leaving a trail behind animations
// HACK: Making the window layered with a transparency color key
// seems to fix this. Normally, when specifying
// a transparency color key to be used when composing the
// layered window, all pixels painted by the window in this
// color will be transparent. That doesn't seem to be the
// case anymore, at least when used with blur behind window
// plus negative region.
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
// Using a color key not equal to black to fix the trailing
// issue. When set to black, something is making the hit test
// not resize with the window frame.
SetLayeredWindowAttributes(window->win32.handle,
RGB(255, 0, 255), 255, LWA_COLORKEY);
}
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
DeleteObject(region);
}
else
{
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
RedrawWindow(window->win32.handle, NULL, NULL,
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME);
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE;
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
}
}
@ -519,7 +505,17 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_NCCREATE:
{
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
EnableNonClientDpiScaling(hWnd);
{
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
// On per-monitor DPI aware V1 systems, only enable
// non-client scaling for windows that scale the client area
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
// area static when the non-client area is scaled
if (wndconfig && wndconfig->scaleToMonitor)
EnableNonClientDpiScaling(hWnd);
}
break;
}
@ -645,11 +641,35 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CHAR:
case WM_SYSCHAR:
{
if (wParam >= 0xd800 && wParam <= 0xdbff)
window->win32.highSurrogate = (WCHAR) wParam;
else
{
unsigned int codepoint = 0;
if (wParam >= 0xdc00 && wParam <= 0xdfff)
{
if (window->win32.highSurrogate)
{
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
codepoint += (WCHAR) wParam - 0xdc00;
codepoint += 0x10000;
}
}
else
codepoint = (WCHAR) wParam;
window->win32.highSurrogate = 0;
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
}
return 0;
}
case WM_UNICHAR:
{
const GLFWbool plain = (uMsg != WM_SYSCHAR);
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
if (wParam == UNICODE_NOCHAR)
{
// WM_UNICHAR is not sent by Windows, but is sent by some
// third-party input method engine
@ -657,7 +677,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE;
}
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain);
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
return 0;
}
@ -944,6 +964,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SIZE:
{
const int width = LOWORD(lParam);
const int height = HIWORD(lParam);
const GLFWbool iconified = wParam == SIZE_MINIMIZED;
const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
(window->win32.maximized &&
@ -958,8 +980,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->win32.maximized != maximized)
_glfwInputWindowMaximize(window, maximized);
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
if (width != window->win32.width || height != window->win32.height)
{
window->win32.width = width;
window->win32.height = height;
_glfwInputFramebufferSize(window, width, height);
_glfwInputWindowSize(window, width, height);
}
if (window->monitor && window->win32.iconified != iconified)
{
@ -1073,6 +1101,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
}
case WM_DWMCOMPOSITIONCHANGED:
case WM_DWMCOLORIZATIONCOLORCHANGED:
{
if (window->win32.transparent)
updateFramebufferTransparency(window);
@ -1112,9 +1141,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
// Only apply the suggested size if the OS is new enough to have
// sent a WM_GETDPISCALEDSIZE before this
if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
// Resize windowed mode windows that either permit rescaling or that
// need it to compensate for non-client area scaling
if (!window->monitor &&
(window->win32.scaleToMonitor ||
_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
{
RECT* suggested = (RECT*) lParam;
SetWindowPos(window->win32.handle, HWND_TOP,
@ -1229,7 +1260,7 @@ static int createNativeWindow(_GLFWwindow* window,
NULL, // No parent window
NULL, // No window menu
GetModuleHandleW(NULL),
NULL);
(LPVOID) wndconfig);
free(wideTitle);
@ -1296,6 +1327,8 @@ static int createNativeWindow(_GLFWwindow* window,
window->win32.transparent = GLFW_TRUE;
}
_glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
return GLFW_TRUE;
}
@ -1797,7 +1830,8 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{
BOOL enabled;
BOOL composition, opaque;
DWORD color;
if (!window->win32.transparent)
return GLFW_FALSE;
@ -1805,7 +1839,20 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
if (!IsWindowsVistaOrGreater())
return GLFW_FALSE;
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE;
if (!IsWindows8OrGreater())
{
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)

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@ -1099,3 +1099,4 @@ GLFWAPI void glfwPostEmptyEvent(void)
_GLFW_REQUIRE_INIT();
_glfwPlatformPostEmptyEvent();
}

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@ -2,4 +2,4 @@
package glfw
const glfwDLLHash = "93ce68219cb0e920a0b9f04a38bbeff104f530a643fd0a792215572525869f90"
const glfwDLLHash = "acab6665ea9a1e855eaa0a7e6cb56b8c3a252240e8cf829c99ba2f094cc969c9"

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@ -2,4 +2,4 @@
package glfw
const glfwDLLHash = "9297f0b5337eb17f170398f4e027f59a8daf502cb45cff9b74b615d70d8369c2"
const glfwDLLHash = "cc243593fabeb8a7a12f189a588504628b1b97cbc0be8366e15327230e8ef733"