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https://github.com/hajimehoshi/ebiten.git
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parent
ad5ebae3cc
commit
0577a28aed
@ -124,15 +124,15 @@ func _DIJOFS_BUTTON(n int) uint32 {
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}
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}
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var (
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var (
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_IID_IDirectInput8W = windows.GUID{0xbf798031, 0x483a, 0x4da2, [...]byte{0xaa, 0x99, 0x5d, 0x64, 0xed, 0x36, 0x97, 0x00}}
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_IID_IDirectInput8W = windows.GUID{Data1: 0xbf798031, Data2: 0x483a, Data3: 0x4da2, Data4: [...]byte{0xaa, 0x99, 0x5d, 0x64, 0xed, 0x36, 0x97, 0x00}}
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_GUID_XAxis = windows.GUID{0xa36d02e0, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_XAxis = windows.GUID{Data1: 0xa36d02e0, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_YAxis = windows.GUID{0xa36d02e1, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_YAxis = windows.GUID{Data1: 0xa36d02e1, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_ZAxis = windows.GUID{0xa36d02e2, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_ZAxis = windows.GUID{Data1: 0xa36d02e2, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_RxAxis = windows.GUID{0xa36d02f4, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_RxAxis = windows.GUID{Data1: 0xa36d02f4, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_RyAxis = windows.GUID{0xa36d02f5, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_RyAxis = windows.GUID{Data1: 0xa36d02f5, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_RzAxis = windows.GUID{0xa36d02e3, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_RzAxis = windows.GUID{Data1: 0xa36d02e3, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_Slider = windows.GUID{0xa36d02e4, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_Slider = windows.GUID{Data1: 0xa36d02e4, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_POV = windows.GUID{0xa36d02f2, 0xc9f3, 0x11cf, [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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_GUID_POV = windows.GUID{Data1: 0xa36d02f2, Data2: 0xc9f3, Data3: 0x11cf, Data4: [...]byte{0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}
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)
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)
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var (
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var (
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@ -185,7 +185,12 @@ func createHelperWindow() error {
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// process passed along a STARTUPINFO, so clear that with a no-op call
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// process passed along a STARTUPINFO, so clear that with a no-op call
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_ShowWindow(_glfw.win32.helperWindowHandle, _SW_HIDE)
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_ShowWindow(_glfw.win32.helperWindowHandle, _SW_HIDE)
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_GUID_DEVINTERFACE_HID := windows.GUID{0x4d1e55b2, 0xf16f, 0x11cf, [...]byte{0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30}}
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_GUID_DEVINTERFACE_HID := windows.GUID{
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Data1: 0x4d1e55b2,
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Data2: 0xf16f,
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Data3: 0x11cf,
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Data4: [...]byte{0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30},
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}
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// Register for HID device notifications
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// Register for HID device notifications
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var dbi _DEV_BROADCAST_DEVICEINTERFACE_W
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var dbi _DEV_BROADCAST_DEVICEINTERFACE_W
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@ -520,20 +520,20 @@ const (
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)
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)
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var (
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var (
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_IID_ID3D12CommandAllocator = windows.GUID{0x6102dee4, 0xaf59, 0x4b09, [...]byte{0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24}}
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_IID_ID3D12CommandAllocator = windows.GUID{Data1: 0x6102dee4, Data2: 0xaf59, Data3: 0x4b09, Data4: [...]byte{0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24}}
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_IID_ID3D12CommandQueue = windows.GUID{0x0ec870a6, 0x5d7e, 0x4c22, [...]byte{0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed}}
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_IID_ID3D12CommandQueue = windows.GUID{Data1: 0x0ec870a6, Data2: 0x5d7e, Data3: 0x4c22, Data4: [...]byte{0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed}}
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_IID_ID3D12Debug = windows.GUID{0x344488b7, 0x6846, 0x474b, [...]byte{0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0}}
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_IID_ID3D12Debug = windows.GUID{Data1: 0x344488b7, Data2: 0x6846, Data3: 0x474b, Data4: [...]byte{0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0}}
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_IID_ID3D12DescriptorHeap = windows.GUID{0x8efb471d, 0x616c, 0x4f49, [...]byte{0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51}}
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_IID_ID3D12DescriptorHeap = windows.GUID{Data1: 0x8efb471d, Data2: 0x616c, Data3: 0x4f49, Data4: [...]byte{0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51}}
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_IID_ID3D12DebugCommandList = windows.GUID{0x09e0bf36, 0x54ac, 0x484f, [...]byte{0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3f}}
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_IID_ID3D12DebugCommandList = windows.GUID{Data1: 0x09e0bf36, Data2: 0x54ac, Data3: 0x484f, Data4: [...]byte{0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3f}}
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_IID_ID3D12Device = windows.GUID{0x189819f1, 0x1db6, 0x4b57, [...]byte{0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7}}
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_IID_ID3D12Device = windows.GUID{Data1: 0x189819f1, Data2: 0x1db6, Data3: 0x4b57, Data4: [...]byte{0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7}}
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_IID_ID3D12Fence = windows.GUID{0x0a753dcf, 0xc4d8, 0x4b91, [...]byte{0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76}}
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_IID_ID3D12Fence = windows.GUID{Data1: 0x0a753dcf, Data2: 0xc4d8, Data3: 0x4b91, Data4: [...]byte{0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76}}
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_IID_ID3D12GraphicsCommandList = windows.GUID{0x5b160d0f, 0xac1b, 0x4185, [...]byte{0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55}}
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_IID_ID3D12GraphicsCommandList = windows.GUID{Data1: 0x5b160d0f, Data2: 0xac1b, Data3: 0x4185, Data4: [...]byte{0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55}}
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_IID_ID3D12PipelineState = windows.GUID{0x765a30f3, 0xf624, 0x4c6f, [...]byte{0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45}}
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_IID_ID3D12PipelineState = windows.GUID{Data1: 0x765a30f3, Data2: 0xf624, Data3: 0x4c6f, Data4: [...]byte{0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45}}
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_IID_ID3D12Resource1 = windows.GUID{0x9D5E227A, 0x4430, 0x4161, [...]byte{0x88, 0xB3, 0x3E, 0xCA, 0x6B, 0xB1, 0x6E, 0x19}}
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_IID_ID3D12Resource1 = windows.GUID{Data1: 0x9D5E227A, Data2: 0x4430, Data3: 0x4161, Data4: [...]byte{0x88, 0xB3, 0x3E, 0xCA, 0x6B, 0xB1, 0x6E, 0x19}}
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_IID_ID3D12RootSignature = windows.GUID{0xc54a6b66, 0x72df, 0x4ee8, [...]byte{0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14}}
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_IID_ID3D12RootSignature = windows.GUID{Data1: 0xc54a6b66, Data2: 0x72df, Data3: 0x4ee8, Data4: [...]byte{0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14}}
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_IID_IDXGIAdapter1 = windows.GUID{0x29038f61, 0x3839, 0x4626, [...]byte{0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05}}
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_IID_IDXGIAdapter1 = windows.GUID{Data1: 0x29038f61, Data2: 0x3839, Data3: 0x4626, Data4: [...]byte{0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05}}
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_IID_IDXGIFactory4 = windows.GUID{0x1bc6ea02, 0xef36, 0x464f, [...]byte{0xbf, 0x0c, 0x21, 0xca, 0x39, 0xe5, 0x16, 0x8a}}
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_IID_IDXGIFactory4 = windows.GUID{Data1: 0x1bc6ea02, Data2: 0xef36, Data3: 0x464f, Data4: [...]byte{0xbf, 0x0c, 0x21, 0xca, 0x39, 0xe5, 0x16, 0x8a}}
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)
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)
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type _D3D12_BLEND_DESC struct {
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type _D3D12_BLEND_DESC struct {
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