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https://github.com/hajimehoshi/ebiten.git
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text: Optimization: reduce ColorM calc
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parent
5257e6f9a7
commit
059bab0b13
104
text/text.go
104
text/text.go
@ -53,59 +53,16 @@ type colorMCacheEntry struct {
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atime int64
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}
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var (
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colorMCache = map[colorMCacheKey]*colorMCacheEntry{}
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)
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func drawGlyph(dst *ebiten.Image, face font.Face, r rune, img *glyphImage, x, y fixed.Int26_6, clr color.Color) {
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func drawGlyph(dst *ebiten.Image, face font.Face, r rune, img *glyphImage, x, y fixed.Int26_6, clr ebiten.ColorM) {
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if img == nil {
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return
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}
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// RGBA() is in [0 - 0xffff]. Adjust them in [0 - 0xff].
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cr, cg, cb, ca := clr.RGBA()
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cr >>= 8
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cg >>= 8
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cb >>= 8
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ca >>= 8
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if ca == 0 {
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return
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}
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b := getGlyphBounds(face, r)
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(fixed26_6ToFloat64(x+b.Min.X), fixed26_6ToFloat64(y+b.Min.Y))
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key := colorMCacheKey(uint32(cr) | (uint32(cg) << 8) | (uint32(cb) << 16) | (uint32(ca) << 24))
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e, ok := colorMCache[key]
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if ok {
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e.atime = now()
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} else {
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if len(colorMCache) > cacheLimit {
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oldest := int64(math.MaxInt64)
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oldestKey := colorMCacheKey(0)
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for key, c := range colorMCache {
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if c.atime < oldest {
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oldestKey = key
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oldest = c.atime
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}
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}
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delete(colorMCache, oldestKey)
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}
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cm := ebiten.ColorM{}
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rf := float64(cr) / float64(ca)
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gf := float64(cg) / float64(ca)
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bf := float64(cb) / float64(ca)
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af := float64(ca) / 0xff
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cm.Scale(rf, gf, bf, af)
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e = &colorMCacheEntry{
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m: cm,
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atime: now(),
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}
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colorMCache[key] = e
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}
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op.ColorM = e.m
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op.ColorM = clr
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re := image.Rect(img.x, img.y, img.x+img.width, img.y+img.height)
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op.SourceRect = &re
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@ -191,6 +148,7 @@ func getGlyphImages(face font.Face, runes []rune) []*glyphImage {
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neededGlyphs[i] = b
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}
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// TODO: What if w2 is too big (e.g. > 4096)?
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w2 := 0
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h2 := 0
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for _, b := range neededGlyphs {
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@ -236,6 +194,58 @@ func getGlyphImages(face font.Face, runes []rune) []*glyphImage {
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var textM sync.Mutex
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var (
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colorMCache = map[colorMCacheKey]*colorMCacheEntry{}
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emptyColorM ebiten.ColorM
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)
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func init() {
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emptyColorM.Scale(0, 0, 0, 0)
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}
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func colorToColorM(clr color.Color) ebiten.ColorM {
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// RGBA() is in [0 - 0xffff]. Adjust them in [0 - 0xff].
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cr, cg, cb, ca := clr.RGBA()
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cr >>= 8
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cg >>= 8
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cb >>= 8
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ca >>= 8
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if ca == 0 {
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return emptyColorM
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}
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key := colorMCacheKey(uint32(cr) | (uint32(cg) << 8) | (uint32(cb) << 16) | (uint32(ca) << 24))
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e, ok := colorMCache[key]
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if ok {
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e.atime = now()
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return e.m
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}
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if len(colorMCache) > cacheLimit {
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oldest := int64(math.MaxInt64)
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oldestKey := colorMCacheKey(0)
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for key, c := range colorMCache {
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if c.atime < oldest {
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oldestKey = key
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oldest = c.atime
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}
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}
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delete(colorMCache, oldestKey)
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}
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cm := ebiten.ColorM{}
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rf := float64(cr) / float64(ca)
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gf := float64(cg) / float64(ca)
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bf := float64(cb) / float64(ca)
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af := float64(ca) / 0xff
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cm.Scale(rf, gf, bf, af)
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e = &colorMCacheEntry{
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m: cm,
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atime: now(),
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}
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colorMCache[key] = e
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return e.m
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}
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// Draw draws a given text on a given destination image dst.
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//
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// face is the font for text rendering.
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@ -258,11 +268,13 @@ func Draw(dst *ebiten.Image, text string, face font.Face, x, y int, clr color.Co
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runes := []rune(text)
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glyphImgs := getGlyphImages(face, runes)
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colorm := colorToColorM(clr)
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for i, r := range runes {
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if prevR >= 0 {
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fx += face.Kern(prevR, r)
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}
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drawGlyph(dst, face, r, glyphImgs[i], fx, fixed.I(y), clr)
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drawGlyph(dst, face, r, glyphImgs[i], fx, fixed.I(y), colorm)
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fx += glyphAdvance(face, r)
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prevR = r
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