diff --git a/examples/highdpi/main.go b/examples/highdpi/main.go index e207c7c2e..c4c0f0a71 100644 --- a/examples/highdpi/main.go +++ b/examples/highdpi/main.go @@ -54,10 +54,6 @@ func NewGame() *Game { } func (g *Game) Update() error { - // TODO: DeviceScaleFactor() might return different values for different monitors. - // Add a mode to adjust the screen size along with the current device scale (#705). - // Now this example uses the device scale initialized at the beginning of this application. - if g.highDPIImage != nil { return nil }