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ebiten: fix comments
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parent
897ecdd5e6
commit
061614080a
8
input.go
8
input.go
@ -24,7 +24,9 @@ import (
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// Giving a slice that already has enough capacity works efficiently.
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// Giving a slice that already has enough capacity works efficiently.
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//
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//
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// AppendInputChars represents the environment's locale-dependent translation of keyboard
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// AppendInputChars represents the environment's locale-dependent translation of keyboard
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// input to Unicode characters.
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// input to Unicode characters. On the other hand, Key represents a physical key of US keyboard layout
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//
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// "Control" and modifier keys should be handled with IsKeyPressed.
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//
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//
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// AppendInputChars is concurrent-safe.
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// AppendInputChars is concurrent-safe.
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//
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//
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@ -47,8 +49,8 @@ func InputChars() []rune {
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// If you want to know whether the key started being pressed in the current frame,
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// If you want to know whether the key started being pressed in the current frame,
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// use inpututil.IsKeyJustPressed
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// use inpututil.IsKeyJustPressed
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//
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//
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// IsKeyPressed is based on a mapping of device (US keyboard) codes to input device keys.
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// Note that a Key represents a pysical key of US keyboard layout.
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// "Control" and modifier keys should be handled with IsKeyPressed.
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// For example, KeyQ represents Q key on US keyboards and ' (quote) key on Dvorak keyboards.
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//
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//
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// Known issue: On Edge browser, some keys don't work well:
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// Known issue: On Edge browser, some keys don't work well:
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//
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//
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2
keys.go
2
keys.go
@ -23,7 +23,7 @@ import (
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)
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)
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// A Key represents a keyboard key.
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// A Key represents a keyboard key.
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// These keys represent pysical keys of US keyboard.
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// These keys represent pysical keys of US keyboard layout.
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// For example, KeyQ represents Q key on US keyboards and ' (quote) key on Dvorak keyboards.
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// For example, KeyQ represents Q key on US keyboards and ' (quote) key on Dvorak keyboards.
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type Key int
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type Key int
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