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loop: Remove comments
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@ -186,9 +186,6 @@ func (c *runContext) render(g GraphicsContext) error {
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if err := g.UpdateAndDraw(ui.GLContext(), tt); err != nil {
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return err
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}
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/*if err := ui.CurrentUI().SwapBuffers(); err != nil {
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return err
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}*/
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c.lastUpdated += int64(tt) * int64(time.Second) / int64(fps)
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c.frames++
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return nil
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