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vector: reduce memory allocations in the utility functions
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parent
38b8ba5677
commit
071024e89f
@ -18,6 +18,7 @@ import (
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"image"
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"image"
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"image/color"
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"image/color"
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"math"
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"math"
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"sync"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2"
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)
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)
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@ -27,6 +28,18 @@ var (
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whiteSubImage = whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image)
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whiteSubImage = whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image)
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)
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)
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var (
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cachedVertices []ebiten.Vertex
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cachedIndices []uint16
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cacheM sync.Mutex
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)
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func useCachedVerticesAndIndices(fn func([]ebiten.Vertex, []uint16) (vs []ebiten.Vertex, is []uint16)) {
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cacheM.Lock()
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defer cacheM.Unlock()
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cachedVertices, cachedIndices = fn(cachedVertices[:0], cachedIndices[:0])
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}
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func init() {
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func init() {
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b := whiteImage.Bounds()
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b := whiteImage.Bounds()
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pix := make([]byte, 4*b.Dx()*b.Dy())
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pix := make([]byte, 4*b.Dx()*b.Dy())
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@ -63,9 +76,12 @@ func StrokeLine(dst *ebiten.Image, x0, y0, x1, y1 float32, strokeWidth float32,
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path.LineTo(x1, y1)
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path.LineTo(x1, y1)
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strokeOp := &StrokeOptions{}
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strokeOp := &StrokeOptions{}
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strokeOp.Width = strokeWidth
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strokeOp.Width = strokeWidth
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vs, is := path.AppendVerticesAndIndicesForStroke(nil, nil, strokeOp)
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useCachedVerticesAndIndices(func(vs []ebiten.Vertex, is []uint16) ([]ebiten.Vertex, []uint16) {
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vs, is = path.AppendVerticesAndIndicesForStroke(vs, is, strokeOp)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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return vs, is
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})
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}
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}
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// DrawFilledRect fills a rectangle with the specified width and color.
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// DrawFilledRect fills a rectangle with the specified width and color.
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@ -75,9 +91,12 @@ func DrawFilledRect(dst *ebiten.Image, x, y, width, height float32, clr color.Co
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path.LineTo(x, y+height)
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path.LineTo(x, y+height)
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path.LineTo(x+width, y+height)
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path.LineTo(x+width, y+height)
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path.LineTo(x+width, y)
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path.LineTo(x+width, y)
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vs, is := path.AppendVerticesAndIndicesForFilling(nil, nil)
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useCachedVerticesAndIndices(func(vs []ebiten.Vertex, is []uint16) ([]ebiten.Vertex, []uint16) {
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vs, is = path.AppendVerticesAndIndicesForFilling(vs, is)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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return vs, is
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})
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}
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}
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// StrokeRect strokes a rectangle with the specified width and color.
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// StrokeRect strokes a rectangle with the specified width and color.
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@ -94,18 +113,24 @@ func StrokeRect(dst *ebiten.Image, x, y, width, height float32, strokeWidth floa
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strokeOp := &StrokeOptions{}
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strokeOp := &StrokeOptions{}
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strokeOp.Width = strokeWidth
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strokeOp.Width = strokeWidth
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strokeOp.MiterLimit = 10
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strokeOp.MiterLimit = 10
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vs, is := path.AppendVerticesAndIndicesForStroke(nil, nil, strokeOp)
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useCachedVerticesAndIndices(func(vs []ebiten.Vertex, is []uint16) ([]ebiten.Vertex, []uint16) {
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vs, is = path.AppendVerticesAndIndicesForStroke(vs, is, strokeOp)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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return vs, is
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})
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}
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}
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// DrawFilledCircle fills a circle with the specified center position (cx, cy), the radius (r), width and color.
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// DrawFilledCircle fills a circle with the specified center position (cx, cy), the radius (r), width and color.
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func DrawFilledCircle(dst *ebiten.Image, cx, cy, r float32, clr color.Color, antialias bool) {
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func DrawFilledCircle(dst *ebiten.Image, cx, cy, r float32, clr color.Color, antialias bool) {
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var path Path
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var path Path
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path.Arc(cx, cy, r, 0, 2*math.Pi, Clockwise)
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path.Arc(cx, cy, r, 0, 2*math.Pi, Clockwise)
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vs, is := path.AppendVerticesAndIndicesForFilling(nil, nil)
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useCachedVerticesAndIndices(func(vs []ebiten.Vertex, is []uint16) ([]ebiten.Vertex, []uint16) {
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vs, is = path.AppendVerticesAndIndicesForFilling(vs, is)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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return vs, is
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})
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}
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}
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// StrokeCircle strokes a circle with the specified center position (cx, cy), the radius (r), width and color.
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// StrokeCircle strokes a circle with the specified center position (cx, cy), the radius (r), width and color.
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@ -118,7 +143,10 @@ func StrokeCircle(dst *ebiten.Image, cx, cy, r float32, strokeWidth float32, clr
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strokeOp := &StrokeOptions{}
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strokeOp := &StrokeOptions{}
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strokeOp.Width = strokeWidth
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strokeOp.Width = strokeWidth
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vs, is := path.AppendVerticesAndIndicesForStroke(nil, nil, strokeOp)
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useCachedVerticesAndIndices(func(vs []ebiten.Vertex, is []uint16) ([]ebiten.Vertex, []uint16) {
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vs, is = path.AppendVerticesAndIndicesForStroke(vs, is, strokeOp)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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drawVerticesForUtil(dst, vs, is, clr, antialias)
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return vs, is
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})
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}
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}
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